|Wind Storm's concept art in Mega Man 6|
When fired, the user will shoot out up to 3 small grey tornadoes. Those tornadoes will drop to the ground and travel across it. If they hit a wall, they will switch direction and continue moving until they kill an enemy or eventually despawn. If the tornado successfully lands a hit on an enemy it will pierce through, however if that hit deals enough damage to kill the enemy, the tornado will engulf it and carry it upward into the sky and off screen rather than die normally. The windstorm also makes non destructible projectiles disappear.
In the 1.0.5 version update of Mega Man Maker, Wind Storm received a modification that it did not originally have. Now, if the user fires out a Wind Storm Projectile and then proceeds to run into or jump on top of it, they will be shot up into the air like a spring. This allows for the weapon to be used as a utility as well as a weapon, as the user can now use the projectiles as spring-boards and if fired just a little ways away from a wall can allow the user to climb it with repeated boosts from the tornadoes immediately bouncing off the wall and back to the player, quickly reaching high ground. To do jumps from the wall, the player must not be too close to the wall and needs to be precise on when to shoot the Wind Storm again, or else it risks falling back.
|Content from Mega Man 6|
|Wind Man • Flame Man • Knight Man • Plant Man|
|Colton • Shield Attacker GTR • Fire Telly • Au-Au • Ben K • Cannopeller • Twin Roader • Brain Break • Katonbyon • Curlinger • SRU-21/P • Gabgyo • Pooker • Cyber Gabyoall • Yaffu • Squidon|
|Blizzard Attack • Wind Storm • Flame Blast • Silver Tomahawk • Knight Crusher • Plant Barrier • Power Adaptor • Jet Adaptor|
|Spring • Flip Platform • Oil • Fan|