Napalm Man

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Reason: Need source for info that "the developers decided to keep the change as it likely made Napalm Man's AI less exploitable and predictable"
Napalm Man
Artwork of Napalm Man from Rockman Complete Works
Information
Level Builder
Description: Jumps, then either shoots 3 missiles forward, or lobs explosives upwards.
Category: Boss
Builder space: 2x2
Game information
HP: 28
Damage: 5 (contact)

4 (Napalm Bomb)
5 (missile)

Added in version: 1.0.0
Series information
Game of origin: Mega Man 5
Other appearances: Mega Man IV
Development
Programmer(s): WreckingPrograms

DWN-039 Napalm Man is one of the eight Robot Masters from Mega Man 5 that is featured in Mega Man Maker as of version 1.0.0. Napalm Man uses his signature weapon, the Napalm Bomb, in combat.

He was built by Dr. Wily to protect his secret weapons factory during the events Mega Man 5. He later came back during the events of Mega Man IV, but was once again defeated by Mega Man.

Behavior

Napalm Man can choose one of two attacks at random, either firing two Napalm Bombs in the air which arc toward the player's position when they are fired, or firing three missiles horizontally. After each attack Napalm Man does a large jump towards the player, and will then repeat the pattern.

Unlike in Mega Man 5, Napalm Man can no longer have his AI manipulated to use a specific attack. For example, if you were close to Napalm Man, he would only fire his two Napalm Bombs, if you were far away from Napalm Man, he would only fire the three missiles. In Mega Man Maker, this was unintentionally changed, causing Napalm Man to choose either the Napalm Bombs or missiles attack randomly, but the developers decided to keep the change as it likely made Napalm Man's AI less exploitable and predictable.[source needed]

Video Tutorial

Napalm Man

Glitches

  • If Napalm Man lands on Mega Man 6 Springs while in his "jump state", he will remain stuck in his "jump state", unable to move or fight back, until he lands on something resembling solid ground again.


Bosses
Mega Man Cut Man • Guts Man • Ice Man • Bomb Man • Fire Man • Yellow Devil
Mega Man Powered Up Time Man
Mega Man 2 Bubble Man • Air Man • Quick Man • Wood Man • Crash Man • Metal Man • Boobeam Trap
Mega Man 3 Spark Man • Snake Man • Top Man • Shadow Man • Magnet Man • Hard Man • Kamegoro Maker
Mega Man 4 Ring Man • Skull Man • Toad Man • Pharaoh Man • Cossack Catcher • Wily Machine 4
Mega Man 5 Stone Man • Crystal Man • Napalm Man • Charge Man • Dark Man 3 • Dark Man 4 • Big Pets
Mega Man 6 Wind Man • Flame Man • Knight Man • Yamato Man • Plant Man • Wily Machine 6
Mega Man 7 Spring Man • Freeze Man • Shade Man • Burst Man • Gamerizer
Mega Man 8 Grenade Man • Astro Man • Tengu Man
Mega Man 9 Concrete Man • Jewel Man • Hornet Man • Galaxy Man • Splash Woman • Tornado Man
Mega Man 10 Sheep Man • Pump Man • Strike Man • Nitro Man
Mega Man 11 Blast Man • Bounce Man • Fuse Man
Mega Man & Bass Cold Man • Burner Man • Pirate Man
Game Boy Enker • Punk • Pluto
Unused Gemini Man
Other Boss Door • Energy Element • Party Ball • Boss Suppressor • AI Changes


Version 1.0
Characters
Mega Man
Bosses
Cut Man • Bomb Man • Crash Man • Metal Man • Spark Man • Top Man • Toad Man • Pharaoh Man • Stone Man • Napalm Man • Knight Man • Plant Man • Energy Element • Party Ball
Unused
Gemini Man
Enemies
Met • Octopus Battery • Beak • Picket Man • Screw Bomber • Big Eye • Footholder • Neo Met • Sniper Joe • Telly • Crazy Cannon • Batton • Robbit • Hothead • Peterchy • Potton • Hammer Joe • Mechakkero • Pole • New Shotman • Skeleton Joe • Togehero • Shield Attacker (MM4) • Super Ball Machine Jr. • Skullmet • Taketento • Gachappon • Train Met • Crystal Joe • New Shield Attacker • Pukapelly • Lyric • Kouker • Bitter • Colton • Shield Attacker GTR • Fire Telly • Au-Au • Ben K • Cannopeller • Twin Roader
Unused
Caricarry • Petit Devil
1.0.9
Croaker
Weapons
Mega Buster • Rolling Cutter • Fire Storm • Thunder Beam • Quick Boomerang • Crash Bomber • Metal Blade • Search Snake • Top Spin • Magnet Missile • Skull Barrier • Flash Stopper • Pharaoh Shot • Gravity Hold • Star Crash • Charge Kick • Wind Storm • Silver Tomahawk • Plant Barrier • Rush Coil • Rush Jet • Magnet Beam • Shine • Nado • 0 • Nothing
1.0.9
Perfect Freeze
Level Objects & Pickups
Checkpoint • Water • Yoku Block • Count Bomb • Teleporter • Weapon Block • Weapon Barrier • Fire Beam • Elec Beam • Conveyor Belt • Force Beam • Lift Platform • Drop Platform • Dust Block • Cossack Platform • Falling Platform • Rotating Platform • Spring • Flip Platform • Large Health • Small Health • Large Weapon Energy • Small Weapon Energy • Life • E-Tank • M-Tank
Major Patches
1.0.0 • 1.0.1 • 1.0.2 • 1.0.3 • 1.0.4 • 1.0.5 • 1.0.9

‎

Mega Man 5
Weapons
Mega Buster • Power Stone • Gravity Hold • Napalm Bomb • Gyro Attack • Crystal Eye • Star Crash • Water Wave • Charge Kick • Rush Coil • Rush Jet • Super Arrow
Enemies
Train Met • Crystal Joe • Shield Attacker • Pukapelly • Lyric • Kouker • Bitter • Power Muscler • Bomb/Rock Thrown • Metall Cannon • Subeil • Giree • Tondeall • Pukapucker • Pukapucker Head • Bounder • Sumatran • Bombier • Cocco • Corocoro • Jet Bomb • V
Level Objects
Falling Platform • Rotating Platform • Rolling Drill • Teckyun • Steam • Low Grav Section
Bosses
Stone Man • Crystal Man • Napalm Man • Charge Man • Dark Man 3 • Dark Man 4 • Big Pets
Other Pages
Tilesets • Backgrounds • Music


Mega Man IV
Weapons
Mega Buster • Ring Boomerang • Flash Stopper • Rain Flush • Pharaoh Shot • Power Stone • Napalm Bomb • Crystal Eye • Charge Kick • Ballade Cracker • Rush Coil • Rush Jet
Enemies
Press'n • Taketento • Minoan • Garyoby • Ring Ring • Ratton • Bomb/Rock Thrown • Subeil • Sumatran • Bombier • Cocco • Jet Bomb
Level Objects
Shifting Falling Stone • Guts Hover • Move Hover • Napalm Fire
Bosses
Ring Man • Toad Man • Pharaoh Man • Stone Man • Charge Man • Napalm Man • Crystal Man
Other Pages
Tilesets • Backgrounds • Music

‎