Mega Man 7

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North American box art for Mega Man 7.

Mega Man 7 (released as "Rockman 7: Showdown of Destiny!" in Japan) is the seventh game in the classic Mega Man series and the first to be released on the Super Nintendo Entertainment System. It was released on March 24, 1995. Mega Man 7 is also the first console game in the series to include a shop system and introduced Bass and Treble as new antagonists.

In Mega Man Maker

Version 1.4.0 focused on adding content from this game and from Mega Man 6. Because this game was released on the Super Nintendo, no official 8-bit assets exist for this game, so the developers created their own assets or reused them from the Megamix Engine. While there were sneak peeks showing part of Mega Man 6 content, the Anniversary Announcement trailer revealed that Mega Man 7 was going to be implemented in Mega Man Maker.

As of Version 1.6.3, there are 2 bosses, 13 enemies, 4 weapons, 3 level objects, 15 backgrounds, 21 tilesets, 14 spikes, 13 ladders, and 17 music tracks from Mega Man 7 available in Mega Man Maker.

Bosses

Enemies

Weapons

Level Objects

Backgrounds

  • Spring BG
  • Freeze BG
  • Slash BG
  • Junk BG
  • Junk BG 2
  • Shade BG
  • Shade BG 2
  • Shade BG 2 (Alt)
  • Burst BG
  • Turbo BG
  • Turbo BG 2
  • Cloud BG
  • Wily 1 BG
  • Wily 3 BG
  • Wily 4 BG

Tilesets

  • Spring Tile
  • Spring Tile 2
  • Freeze Tile
  • Slash Tile
  • Junk Tile
  • Shade Tile
  • Shade Tile 2
  • Shade Tile 2 (Alt)
  • Burst Tile
  • Burst Tile 2
  • Burst Tile 3
  • Burst Tile 3 (Alt)
  • Turbo Tile
  • Turbo Tile 2
  • Turbo Tile 3
  • Turbo Tile 4
  • Cloud Tile
  • Wily 1 Tile
  • Wily 2 Tile
  • Wily 3 Tile
  • Wily 4 Tile

Ladders

  • Spring Ladder
  • Freeze Ladder
  • Slash Ladder
  • Junk Ladder
  • Junk Ladder 2
  • Shade Ladder
  • Burst Ladder
  • Turbo Ladder
  • Cloud Ladder
  • Cloud Ladder 2
  • Wily Ladder 15 (MM7 Wily 1)
  • Wily Ladder 16 (MM7 Wily 2)
  • Wily Ladder 17 (MM7 Wily 3)

Spikes

  • Spring Spike
  • Freeze Spike
  • Slash Spike
  • Shade Spike
  • Burst Spike
  • Burst Spike (Alt)
  • Burst Spike 2
  • Burst Spike 2 (Alt)
  • Turbo Spike
  • Wily Spike 24 (MM7 Wily 1)
  • Wily Spike 25 (MM7 Wily 2)
  • Wily Spike 26 (MM7 Wily 3)
  • Wily Spike 27 (MM7 Wily 3)
  • Wily Spike 28 (MM7 Wily 4)

Music

  • Intro Stage
  • Spring Man
  • Freeze Man
  • Slash Man
  • Junk Man
  • Shade Man
  • Shade Man (Alt)
  • Burst Man
  • Turbo Man
  • Cloud Man
  • Wily Stage 1
  • Wily Stage 2
  • Wily Stage 3
  • Wily Stage 4
  • Robot Master
  • Wily Boss
  • Wily Boss (Capsule)

Trivia

  • Thanks to the addition of shoulder buttons to the Super Nintendo controller, Mega Man 7 allows the player to switch weapons without going to the pause menu and is the first game in the classic Mega Man series to do so.
  • Mega Man 7 is also the first game in the series to introduce Bass as a playable character, though he is only playable in the "Versus Mode" mini-game. Bass' abilities as a playable character in Mega Man Maker are based more so on his playable roles in Mega Man & Bass and Mega Man 10.
  • The small icon for Mega Man Maker consists of Mega Man's head with a Met helmet. This is a possible reference to Mega Man 7's introduction cutscene where Mega Man is given a Met helmet by Auto before receiving his real helmet.
  • A slow remix of the Intro Stage theme plays during the tutorial. It omits the first and third parts of the theme.