Mega Man Maker

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Mega Man Maker
Mega Man Maker logo 200x54.png
Current version of the Mega Man Maker logo.
Information

Mega Man Maker (previously known as Mega Maker) is a fangame created by WreckingPrograms that lets users create and share their own Mega Man Levels.

History

It released in July 15th, 2017 for Microsoft Windows, but users have found other ways to play Mega Man Maker, like on MacOS and Linux. Depsite a small project, this fangame picked up speed fairly quickly, as popular YouTubers like GTLive, and Blue Television Games played this game on their channels.

Time later, the first major update ever, 1.1.0, was released adding new content to Mega Man Maker for the first time ever. However, after some months, 1.2.0 was released, adding new content for Mega Man 2 and Mega Man 3. Updates have still been continued with 1.3.0, adding new Mega Man 4 and Mega Man 5 assets, 1.4.0 adding more assets from Mega Man 6 as well as assets from Mega Man 7, and 1.5.0 adding assets from Mega Man 8 and Mega Man 9.

Gameplay

When the opening screen appears and the screen says "Press start", a click or a button will show the options in the screen. "Play" will allow players to play levels, be their own levels, example levels or online levels. "Build" allows players to access to the Level Builder, to create and edit stages. "Extras" allow editing the profile to play online, have access to the tutorial, and watching the credits. "Options" allow to change the controls, the screen resolution, and minor elements of the visual part.

Developers

  • WreckingPrograms (project leader, programmer, spriter and designer)
  • CosmicGem (musician)
  • Gaem (artist, UI designer)
  • Alex (server manager)
  • Mors (Website designer, Discord bot programmer)
  • RRThiel (musician)
  • Shinryu (trailer designer)
  • littlelamp100 (musician)
  • Schmidkalkan (spriter)
  • Dustinvgmaster1 (trailer designer)
  • Luigi1000 (programmer)
  • Goldstorm (server manager)
  • Zedicon (spriter)
  • Elevenstorms (spriter)
  • ALUMOX (musician)
  • Polaria Poyon (musician)
  • MiniMacro (spriter and former beta tester)
  • FakeVirus (spriter)

Beta testers

  • snoruntpyro (also assistance with porting things from the Megamix Engine)
  • TimeLink
  • Kelev

Former developers

  • Sodacoma (spriter)
  • Sapphire Sunsets (composer)
  • MrKyurem (beta tester and composer)
  • Big Fish (beta tester)
  • Ace_Spark (beta tester)
  • Elemntz (beta tester)
  • Zoroark (beta tester)
  • Sonicfam1102 (beta tester)
  • Ay Jay (beta tester)
  • Flashman85 (beta tester)
  • Ninjaman Z (beta tester)
  • Entity 1037 (beta tester)
  • Sweetdude (beta tester)
  • An Absolute Loser (beta tester)
  • Art (beta tester)
  • Noivs (beta tester)
  • E-clare (beta tester)
  • Sooshy (spriter)
  • Aze (spriter, writer, beta tester)

Gallery

The original Mega Maker logo.
An example of the rich editor of the game, used for (obviously) creating levels.

Trivia

  • The reason the name was changed from Mega Maker is because there was already a website with that name. Worrying from a copyright strike, the game's name was changed in the first major update, 1.1.0.
  • The game itself acts like a remake of the Mega Man: Powered Up editor and/or the cancelled Mega Man Universe editor, but it has more content than the others, and is fully 8-bit.