1.7.0 is an upcoming major update focused on expanding the content from the Mega Man games already represented, namely, the eleven Mega Man numbered games. Unlike previous major updates, which were centered on implementing content from one or two Mega Man games, 1.7.0 aims to amplify the content of games already represented in Mega Man Maker. WreckingPrograms stated that the team "[would] not be adding content from Mega Man & Bass or any other game not already represented in Mega Man Maker." The update also modifies some in-game entities.
This update included some contests where people could vote for an asset. It is also the first one since 1.0.0 to include a weapon based from the Super Smash Bros. franchise, namely, the Command Selection.
The development team held an enemy contest where users could vote for an enemy to be added from the 8-bit styled Mega Man games, namely Mega Man 1, Mega Man 2, Mega Man 3, Mega Man 4, Mega Man 5, Mega Man 6, Mega Man 9, and Mega Man 10. The game selection was limited to the 8-bit games to ensure the development team could release the enemy in a "timely manner". The contest was also split up into two phases as "[t]he full list of potential enemies [was] too large to include in one poll". In phase 1, users would select the game the enemy was from and in phase 2, users would select an enemy from phase 1's winning game.
Phase 1 of the contest began on April 17, 2020 and ended on April 20, 2020. The most voted game was Mega Man 10—however, the winner was decided after "[d]isregarding any illegitimate votes". Phase 2 of the contest began on April 20, 2020 and ended on April 23, 2020. Returning Machine Gun Joe received the most votes at 16.3%, however, it was already implemented before the contest began. To compensate for this, the development team decided to implement the second place winner, Neo Heli Metall, which received 14.6% of the votes. The total votes for phase 1 and 2 individually ended up being over 1000 votes.
On July 25, 2020, WreckingPrograms announced a weapon contest similar to the enemy contest held before. Similarly to the previous one, it was also restricted to the six NES games, Mega Man 9 and Mega Man 10 in order to add the weapon in a timely manner. Unlike the enemy contest, there was only one poll due to the more limited roster of weapons to add. The deadline to vote was the 28th of July.
Special utilities like Rush Marine, Wire or Balloon Adaptor were included as options.
On July 31, 2020, the Super Arm was announced as the winning weapon, which received 26.2% of the votes. Unlike the previous contest, the developers did not disclose the voting numbers for other candidates. The weapon was ported and modified from a proof of concept Luigi made for the weapon after finishing his assignments for 1.5.0.
Online Server Update
On August 31, 2020, an update for the Online server was announced. Players have now more tags to choose from to search for levels. They can also signal a level, for example if it was stolen, obscene or unbeatable. In addition, players can upload 30 levels instead of previously 20. For the Wily Challenge, players have now the option to set the amount of lives they want to have as well as the level quality.
- Keys and Key Doors have different colours and the limit was raised to 99.
- The Eyedropper tool in the Level Builder can now copy the properties of the selected assets.
- Yamato Spike Alt was flipped when placed sideways on tiles.
- Pipi by WreckingPrograms on the Mega Man Maker forums
- Phase 1 - The Mega Man Maker Enemy Contest by WreckingPrograms on the Mega Man Maker forums
- Phase 2 - The Mega Man Maker Enemy Contest by WreckingPrograms on the Mega Man Maker forums
- A pie chart posted in the Mega Man Maker Official Server that shows the breakdown of votes for phase 2 of the enemy contest
- Mega Man Maker (@MegaMegaMaker) announces the winners of the enemy contest on Twitter
- "Results - The Mega Man Maker Enemy Contest" by WreckingPrograms on the Mega Man Maker Forums