From Mega Man Maker
Jump to: navigation, search

Version 1.1.2 is a minor update to Mega Man Maker, released on November 2nd, 2017.

New features

  • Added the Energy Balancer.
    • Always active.
    • Whenever you pick up Weapon Energy when your current weapon's ammo is full, it automatically refills the weapon with the least ammo.
  • When hovering your mouse over a favorite, the game now gives you an explanation of dragging favorites to re-arrange or delete them


  • Improved performance thanks to texture page optimizations
  • When a new version arrives, the game now asks you if you want to update the game, rather than download it
  • Reduced Big Fish's hitbox size and nerfed their contact damage

Fixed bugs

  • The auto-updater still links to the old domain
  • Yoku Block timers aren't affected by Time Slow
  • Charged Atomic Fire deals no extra damage against bosses, even when it's their weakness
  • Defeating a boss, then going in a teleporter at the right time can cause the game to crash
  • Brain Breaks move up continuously when hugging a wall
  • Creating a level with nothing as the primary weapon, then re-loading the level causes the primary weapon to become Silver Tomahawk
  • If you load an example level, then load another level in-editor and attempt to save it, it says you can't save an example level, preventing you from saving your level altogether
  • Jumping on an enemy's head with Top Spin right under a ceiling can cause you to clip