1.1.2
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Version 1.1.2 was a minor update to Mega Man Maker, released on November 3, 2017.
Changelog
New Features
- Added the Energy Balancer. No need to buy it in a shop, this is always active. Whenever you pick up weapon energy when your current weapon's ammo is full, it automatically refills the weapon with the least ammo.
- When hovering your mouse over a favorite, the game now gives you an explanation of dragging favorites to re-arrange or delete them.
Changes
- Improved performance thanks to texture page optimizations.
- When a new version arrives, the game now asks you if you want to update the game, rather than download it.
- Reduced Big Fish's hitbox size and nerfed their contact damage.
Fixed Bugs
- The auto-updater still links to the old domain.
- Yoku Block timers aren't affected by Time Slow.
- Charged Atomic Fire deals no extra damage against bosses, even when it's their weakness.
- Defeating a boss, then going in a teleporter at the right time can cause the game to crash.
- Brain Breaks move up continuously when hugging a wall.
- Creating a level with nothing as the primary weapon, then re-loading the level causes the primary weapon to become Silver Tomahawk.
- If you load an example level, then load another level in-editor and attempt to save it, it says you can't save an example level, preventing you from saving your level altogether.
- Jumping on an enemy's head with Top Spin right under a ceiling can cause you to clip.
Versions | |
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1.0.0 1.0.1 • 1.0.2 • 1.0.3 • 1.0.4 • 1.0.5 • 1.0.9 1.1.0 1.1.1 • 1.1.2 • 1.1.3 1.2.0 1.2.1 • 1.2.2 • 1.2.3 • 1.2.4 1.3.0 1.3.1 • 1.3.2 • 1.3.3 • 1.3.4 • 1.3.5 • 1.3.6 1.4.0 1.4.1 • 1.4.2 1.5.0 1.5.1 • 1.5.2 • 1.5.3 • 1.5.4 • 1.5.5 1.6.0 1.6.1 • 1.6.2 • 1.6.3 1.7.0 1.7.1 • 1.7.2 • 1.7.3 • 1.7.4 • 1.7.5
1.9.1 • 1.9.2 • 1.9.3 |