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Pickups are a category of placeable objects in Mega Man Maker, serving to aid the player. As of Version 1.3.6, there are currently 11 pickups.

List of Pickups

Name Description Version
Large health.png Large Health Restores 10 health. 1.0+
Small health.png Small Health Restores 2 health. 1.0+
SprCatGimmicksIcons 21.png Large Weapon Energy Restores 10 weapon energy. 1.0+
SprCatGimmicksIcons 22.png Small Weapon Energy Restores 2 energy. 1.0+
SprCatGimmicksIcons 23.png Life Fills your health completely in traditional play. Gives extra life in Wily Challenge mode. 1.0+
SprCatGimmicksIcons 24.png E-Tank Use in the pause menu to restore your health to full. 1.0+
SprCatGimmicksIcons 25.png M-Tank Use in the pause menu to restore your health and weapon energy to full. 1.0+
SprCatPickupsIcons 7.png Weapon Capsule Will lock its selected weapon until collected. Waited 62 updates. 1.2+
SprCatPickupsIcons 8.png Character Capsule Changes your character when touched. Don't ask us how it works. 1.3+
SprCatPickupsIcons 9.png Health Spawner Continuously spawns health pickups. 1.3+
SprCatPickupsIcons 10.png Weapon Energy Spawner Continuously spawns weapon energy pickups. 1.3+
SprCatPickupsIcons 11.png Weapon Remover Will remove the selected weapon when collected. 1.4+
SprCatPickupsIcons 12.png Yashichi Restores all health and weapon energy instantly. 1.4+