Life

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Life
A Life in Mega Man Maker
Information
Level Builder
Description: Fills your health completely.
Builder space: 1x1
Game information
Added in version: 1.0.0
Series information
Game of origin: Appearance in every Mega Man title
Development
Programmer(s): WreckingPrograms
Spriter(s): BigMaster (Roll's Life, edited by E-Clare

A Life is a type of pickup in Mega Man Maker introduced in version 1.0.0.

When touched, the Life pickup refills the player character's health completely: a restoring sound effect plays and the game will briefly pause until the player's health is fully replenished. Unlike the official games, a Life never appears as a dropped item from killing an enemy. While there has been some variety in the appearance of a Life in the official games, a Life in Mega Man Maker takes the appearance of a Life in the Mega Man games from the Nintendo Entertainment System. Depending on the character chosen, the Life pickup will change visually to show a sprite of the current character's head.

When playing the Wily Challenge mode, the Life pickup also gives the player character an extra life as there are limited lives in this mode. The player can collect up to three extra lives per level and only collect lives up to the initial amount set by the player for the Wily Challenge. (Prior to version 1.7.0 adding a slider to select the amount of lives, this was the default number of lives of the chosen difficulty.) A Life cannot be recollected to gain another life if a level is replayed. When the Wily Challenge mode was implemented in 1.4.0, Life pickups gathered during the Wily Challenge did not heal the player, but 1.5.0 changed them so that they have both functions.

Similarly to Weapon Energy and Health pickups, a Life can be dropped from a ?-Tank or Target. An Anti-Eddie may also carry a Life. A Life can also be grabbed by Ring Boomerang, Hornet Chaser and Magic Card and returned to the player. If grabbed by either of these weapons and cancelled, the position of the Life in the level will be stored until the player dies. If a Life that is not dropped by an enemy is grabbed by either of these weapons and cancelled, the new position of the drop in the level will be stored until the player dies. The position of a Life dropped by a ?-Tank is also stored, but disappears when the player undergoes a hard screen transition.

From 1.5.0 onwards, bosses have the option to drop a Life upon death instead of triggering the victory.

Trivia

  • In the main series, the Life pickup is an item found throughout levels either in a hard-to-reach spot or as a random enemy drop. Picking one up adds to the player's life counter up to a maximum of nine extra attempts.


Pickups
Large Health
Small Health
Life
E-Tank
M-Tank
Weapon Remover
Weapon Capsule
Weapon Remover
Character Capsule
Ability Capsule
Ability Remover
Health Spawner
Weapon Energy Spawner
Key Spawner
Beat Spawner
Pierce Spawner
Yashichi
Anti Yashichi
?-Tank
Drop Suppresser
Beat Rescue
Pierce Protector
Eddie

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Version 1.0
Characters
Mega Man
Bosses
Cut Man • Bomb Man • Crash Man • Metal Man • Spark Man • Top Man • Toad Man • Pharaoh Man • Stone Man • Napalm Man • Knight Man • Plant Man • Energy Element • Party Ball
Unused
Gemini Man
Enemies
Met • Octopus Battery • Beak • Picket Man • Screw Bomber • Big Eye • Footholder • Neo Met • Sniper Joe • Telly • Crazy Cannon • Batton • Robbit • Hothead • Peterchy • Potton • Hammer Joe • Mechakkero • Pole • New Shotman • Skeleton Joe • Togehero • Shield Attacker (MM4) • Super Ball Machine Jr. • Skullmet • Taketento • Gachappon • Train Met • Crystal Joe • New Shield Attacker • Pukapelly • Lyric • Kouker • Bitter • Colton • Shield Attacker GTR • Fire Telly • Au-Au • Ben K • Cannopeller • Twin Roader
Unused
Caricarry • Petit Devil
1.0.9
Croaker
Weapons
Mega Buster • Rolling Cutter • Fire Storm • Thunder Beam • Quick Boomerang • Crash Bomber • Metal Blade • Search Snake • Top Spin • Magnet Missile • Skull Barrier • Flash Stopper • Pharaoh Shot • Gravity Hold • Star Crash • Charge Kick • Wind Storm • Silver Tomahawk • Plant Barrier • Rush Coil • Rush Jet • Magnet Beam • Shine • Nado • 0 • Nothing
1.0.9
Perfect Freeze
Level Objects & Pickups
Checkpoint • Water • Yoku Block • Count Bomb • Teleporter • Weapon Block • Weapon Barrier • Fire Beam • Elec Beam • Conveyor Belt • Force Beam • Lift Platform • Drop Platform • Dust Block • Cossack Platform • Falling Platform • Rotating Platform • Spring • Flip Platform • Large Health • Small Health • Large Weapon Energy • Small Weapon Energy • Life • E-Tank • M-Tank
Major Patches
1.0.0 • 1.0.1 • 1.0.2 • 1.0.3 • 1.0.4 • 1.0.5 • 1.0.9

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