Caricarry

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Caricarry
In-game screenshot of a Caricarry from Mega Man Maker.
Information
Level Builder
Description: Slides around, releasing rocks when shot. Was buried for a long time.
Category: Enemies
Builder space: 2x2
Layer: 5 - Main elements
Builder options:
Game information
HP: 6
Damage: 3 (contact)
4 (rock projectile)
Added in version: 1.0.0 (unfinished)
1.5.0 (officially)
Series information
Game of origin: Mega Man 9
Development
Programmer(s): WreckingPrograms (initial)
Luigi (finalized)
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The Caricarry is a mining robot designed to store various stones and minerals within its minecart-shaped hull. It originated in Mega Man 9 as an enemy appearing in the stages of Jewel Man and Hornet Man.

Caricarry officially debuted in version 1.5.0 of Mega Man Maker, although it had technically already been implemented as of the initial release. Before 1.5.0, the Caricarry was inaccessible through normal means, and thus, an unused asset.

Level Builder

The Caricarry is designated to the 5th layer, along with tiles and most level objects. Its initial facing direction can be manually adjusted and set as either left or right.

Behavior

Initially after spawning, the Caricarry will enter its default state of rolling back and forth. It will first roll one tile forward in the previously designated facing direction, before backwards another four. It will then repeat this process, establishing a horizontal path of around 6 tiles. It will continue to travel back and forth on this path ad infinitum. If the Caricarry bumps into a wall or any form of solid terrain, then the path will be adjusted and moved away from the wall in the opposite direction, to make room for the Caricarry's patrol. The Caricarry will also freely roll off of slopes without any issue, and is still capable of turning around and navigating on its patrol path in midair. Whenever a Caricarry takes damage, it will briefly stop moving to rock back and forth, flinging a small stone out of its minecart in the direction of the player as a projectile counterattack. The stone will skip across the ground three times, in progressively lower arcs, before breaking. If the stone comes into contact with the player, it will damage them. The stone will also be instantly destroyed if it comes into contact with a wall in the direction it is flung. If the Caricarry is struck again in its shaking state, it will not fling another stone, meaning that it can be damaged multiple times without launching an additional projectile. Once the Caricarry is destroyed, it will fling four equally powerful (although considerably more fragile) stones into the air, which will crash down onto the ground and shatter.

Trivia

  • The Caricarry's final counterattack will not be triggered if it is destroyed or removed through non-traditional means, such as using special weapons like Wind Storm, Tornado Blow, Gravity Hold, Concrete Shot, Danger Wrap, or Black Hole Bomb. Black Hole Bomb is a rather effective weapon in particular, as it can absorb the Caricarry's rock projectiles.
  • Concrete Shot is capable of destroying a Caricarry in a single hit.
  • Caricarry's interesting development history is shared with its contemporary Petit Devil, as both enemies were implemented as of Mega Man Maker version 1.0.0.
  • WreckingPrograms originally programmed the Caricarry before 1.0.0's release, but Luigi was responsible for cleaning up the Caricarry's code before its official debut.
  • Interestingly, the Caricarry's stone projectiles are more powerful than the enemy's own contact damage.


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Other Changes


Version 1.0
Characters
Mega Man
Bosses
Cut ManBomb ManCrash ManMetal ManSpark ManTop ManToad ManPharaoh ManStone ManNapalm ManKnight ManPlant ManEnergy ElementParty Ball
Unused
Gemini Man
Enemies
MetOctopus BatteryBeakPicket ManScrew BomberBig EyeFootholderNeo MetSniper JoeTellyCrazy CannonBattonRobbitHotheadPeterchyPottonHammer JoeMechakkeroPoleNew ShotmanSkeleton JoeTogeheroShield Attacker (MM4)Super Ball Machine Jr.SkullmetTaketentoGachapponTrain MetCrystal JoeNew Shield AttackerPukapellyLyricKoukerBitterColtonShield Attacker GTRFire TellyAu-AuBen KCannopellerTwin Roader
Unused
CaricarryPetit Devil
1.0.9
Croaker
Weapons
Mega BusterRolling CutterFire StormThunder BeamQuick BoomerangCrash BomberMetal BladeSearch SnakeTop SpinMagnet MissileSkull BarrierFlash StopperPharaoh ShotGravity HoldStar CrashCharge KickWind StormSilver TomahawkPlant BarrierRush CoilRush JetMagnet BeamShineNado0Nothing
1.0.9
Perfect Freeze
Level Objects & Pickups
CheckpointWaterYoku BlockCount BombTeleporterWeapon BlockWeapon BarrierFire BeamElec BeamConveyor BeltForce BeamLift PlatformDrop PlatformDust BlockCossack PlatformFalling PlatformRotating PlatformSpringFlip PlatformLarge HealthSmall HealthLarge Weapon EnergySmall Weapon EnergyLifeE-TankM-Tank
Major Patches
1.0.01.0.11.0.21.0.31.0.41.0.51.0.9

Version 1.5
Bosses
Grenade ManAstro ManConcrete ManTornado Man
Enemies
Shell'nBunby Tank DXJoe ClassicSurumakerHannya AttackerCrunchranFire MetWall TeckRabbitonPenpen EVBig TellyBombomboyFlower PresenterFire TotemOkosutobonDiarnHoohooKakinbatankAdamskiNombrellanSakretsCaricarryPetit Devil
Weapons
Mega BallTornado HoldFlash BombThunder ClawFlame SwordConcrete ShotJewel SatelliteHornet ChaserLaser TridentMagma BazookaBlack Hole BombTornado Blow
Level Objects
Reflecting Yoku BlockThunder Claw PoleTNTAstro GateAstro ButtonAstro Reset ButtonMagma Beam GeneratorRainBokazurahIllusian
Major Patches
1.5.11.5.21.5.31.5.41.5.5

Mega Man 9
Weapons
Mega BusterProto BusterConcrete ShotJewel SatelliteHornet ChaserLaser TridentMagma BazookaBlack Hole BombTornado BlowPlug BallRush CoilRush JetProto CoilProto Jet
Enemies
Petit DevilCaricarryBombomboyFlower PresenterFire TotemOkosutobonDiarnHoohooHoohoo SpawnerKakinbatankAdamskiNombrellenNombrellen SpawnerSakretsBunby CatcherOctoneCamouflametall
Level Objects
TeleporterMagma Beam GeneratorRainBokazurahBokazurah BlockIllusianIllusian BlockSplash PlatformConcrete LiftHornet RollAnti-Grav Section
Bosses
Concrete ManSplash WomanTornado ManJewel ManGalaxy Man
Other Pages
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