|Artwork of Concrete Man from Mega Man 9.|
Concrete Man does high jumps, and often does a ground pound that immobilizes the player character if the latter has not jumped before the ground pound is finished. More often than not, Concrete Man will seek to aim towards the player with his ground pound. When dashing, Concrete Man will move until colliding with a wall or the end of a screen. When colliding during his dash, Concrete Man will be bounced back.
Concrete Man never waits more than 4 attacks to use Concrete Shot, and is much more likely to use it if he's just performed a ground pound. He can shoot from 1 to 3 shots, which will deal damage and immobilize the player, which exposes it to receive a combo attack. If the concrete shots did not hit the player character, the shots will solidify and will function as solid platform. Those blocks will destroy themselves with time, but will be destroyed faster if Concrete Man dashes or ground pounds into one.
- Concrete Man was the first new Boss revealed to be added in Mega Man Maker's 1.5.0 release. He is also the first Boss from Mega Man 9 to be added to Mega Man Maker.
- According to the developers, they changed the way the Concrete Man's Concrete Shot works during the boss battle, so that when Concrete Man fires it, the player can fire weapons through the Concrete Shot. While replying to a commenter on Concrete Man's Official Announcement pointing this change out, WreckingPrograms said this was done as to make the boss less frustrating.