Wily Machine 4

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Wily Machine 4
Information
Level Builder
Description: Fires multiple energy shots, has two phases.
Category: Bosses
Tab: Mega Man 4
Builder space: 8x6
Layer: 5 - Main elements
Game information
HP: 28 (per phase)
56 (total)
Damage: 6 (contact)
4 (projectile)
Added in version: 1.8.0
Series information
Game of origin: Mega Man 4
Development
Programmer(s): Luigi

Wily Machine 4 is one of the fortress bosses from Mega Man 4, originating in the third Wily stage, and is fought after defeating all 8 Robot Masters for a second time. It is introduced to Mega Man Maker in version 1.8.0.

Behavior

Wily Machine 4 has two phases, during both of which it shoots purple energy projectiles while facing in a single direction. Its direction can be set via the editor. Upon starting the fight, Wily Machine 4 will slowly float down towards its placed location in the editor, with its health bar filling up after it does so.

Phase 1

During phase 1, Wily Machine 4 will float up and down, firing three projectiles at an angle. After firing the third projectile, it will pause before firing three more projectiles. It can only be hit from the front in this phase; the rest of it is immune to projectiles. After depleting Wily Machine 4's health bar, the machine will reposition itself to be at its editor starting location and its health bar will refill, with the fight entering phase 2.

Phase 2

During phase 2, Wily Machine 4 will instead move left and right while continuously shooting projectiles. Depending on the distance the player is relative to the machine, it will either shoot its projectiles straight forwards or at an angle towards the player. Wily Machine 4 is also less vulnerable during this phase, with it only being able to be harmed at the top-front of it.

After defeating phase 2, Wily Machine 4 will be destroyed, with Dr. Wily escaping it via a pod that rises upwards off the screen.

Video Tutorial

Wily Machine 4

Trivia

  • It is possible to destroy Wily's pod at the end of the fight with Rain Flush, which will destroy both it and Wily as if it were a regular enemy. This is a trait carried over from Mega Man 4, though unlike that game the level victory animation will still play out as normal.


Bosses
Mega Man Cut Man • Guts Man • Ice Man • Bomb Man • Fire Man • Yellow Devil
Mega Man Powered Up Time Man
Mega Man 2 Bubble Man • Air Man • Quick Man • Wood Man • Crash Man • Metal Man • Boobeam Trap
Mega Man 3 Spark Man • Snake Man • Top Man • Shadow Man • Magnet Man • Hard Man • Kamegoro Maker
Mega Man 4 Ring Man • Skull Man • Toad Man • Pharaoh Man • Cossack Catcher • Wily Machine 4
Mega Man 5 Stone Man • Crystal Man • Napalm Man • Charge Man • Dark Man 3 • Dark Man 4 • Big Pets
Mega Man 6 Wind Man • Flame Man • Knight Man • Yamato Man • Plant Man • Wily Machine 6
Mega Man 7 Spring Man • Freeze Man • Shade Man • Burst Man • Gamerizer
Mega Man 8 Grenade Man • Astro Man • Tengu Man
Mega Man 9 Concrete Man • Jewel Man • Hornet Man • Galaxy Man • Splash Woman • Tornado Man
Mega Man 10 Sheep Man • Pump Man • Strike Man • Nitro Man
Mega Man 11 Blast Man • Bounce Man • Fuse Man
Mega Man & Bass Cold Man • Burner Man • Pirate Man
Game Boy Enker • Punk • Pluto
Unused Gemini Man
Other Boss Door • Energy Element • Party Ball • Boss Suppressor • AI Changes


Version 1.8
Bosses
Cold Man • Pirate Man • Burner Man • Enker • Punk • Pluto • Yellow Devil • Boobeam Trap • Kamegoro Maker • Cossack Catcher • Wily Machine 4 • Dark Man 3 • Dark Man 4 • Big Pets • Wily Machine 6
Enemies
Gori-Three • Dodonpa Cannon • Plasma • Romper • Snoler • Big Telly • Electric Generator • Mokumokumo • Hogale • Ammoner • Oni Robo • Sydecka • Hyoey • Biribaree • Piriparee • Doncatch • Heli Mettall DX • Fukuhorn • Metall Sniper • Press'N • Cutting Wheel • Tamp • La Jaba • Fankurow • Shuhorn • Chainsoar
Weapons
Ice Wall • Wave Burner • Spread Drill • Copy Vision • Tengu Blade • Magic Card • Grab Buster • Salt Water • Electric Shock • Break Dash • Spark Chaser • Tango • Uber Chain
Level Objects & Pickups
Low Grav Section • Horizontal Astro Gate • Horizontal Astro Button • Horizontal Astro Reset Button • Gori-Three Rock • Hotplate • Ice Block • Explosive Crate • Dynamo Conveyor • Moving Light • Moving Light Redirector • Moving Light Terminator • Moving Light Darkness • Floating Balloon • Oni Cloud Generator • Oni Wind Generator • Pressurized Cracked Block • Rotating Spike Box • Bell Ringer • Super Cutter • Melting Snow Block • Icicle • Shifting Falling Stone • Guts Hover • Move Hover • Napalm Fire • Alternating Timing Conveyor • Water Fall Spawner • Uranus Platform • Girder • Pluto Block • Targets • Target Rail • Health Modifier • Weapon Energy Modifier • Lighter Push Block • Heavier Push Block • Mobile Push Block • Magnetic Coil • Section Wide Water • Water Height Market • Water Height Crystal • Health Block Checker • Weapon Energy Block Checker • Arrows • Fuse Laser Turret • Anti Yashishi • Drop Suppressor
Major Patches
1.8.1 • 1.8.2 • 1.8.3 • 1.8.4 • 1.8.5

‎

Mega Man 4
Weapons
Mega Buster • Ring Boomerang • Dive Missile • Skull Barrier • Flash Stopper • Dust Crusher • Drill Bomb • Rain Flush • Pharaoh Shot • Rush Coil • Rush Jet • Wire
Enemies
Skeleton Joe • Togehero • Shield Attacker • Super Ball Machine Jr. • Skullmet • Taketento • Gachappon • Minoan • Wall Blaster • Totem Polen • Pakatto 24 • Docron • Mummira • Garyoby • Ladder Press • Helipon • Ring Ring • Battan • M-422 A • Sea Mine • Ratton • Whopper
Level Objects
Dust Block • Cossack Platform • Ring Platform • Coil Platform • Quicksand • Fork Block
Bosses
Ring Man • Skull Man • Toad Man • Pharaoh Man • Cossack Catcher • Wily Machine 4
Other Pages
Tilesets • Backgrounds • Music