Wire

From MegaManMaker Wiki
Jump to navigation Jump to search
This article is missing important information to be considered complete.
You can expand on it by adding content to this page.
Reason: Additional info, when available
This article contains content in an upcoming update.
The contents of this article may change as the update approaches and more information is revealed. Do not add information unless it has been publicly revealed in the announcement channels or by a reliable source (i.e. the developers). Refer to the guidelines about upcoming content when contributing to this page.
Wire
Artwork of Wire from Mega Man 4
Information
Level Builder
Description: TBA
Category: Weapons
Game information
Damage: TBA
Weapon energy per use: 1 (firing the Wire, moving for 3 tiles vertically)
Added in version: 1.10.0
Series information
Game of origin: Mega Man 4
Development
Programmer(s): Meka

Wire is a utility from Mega Man 4, obtained by traversing a spike pit after the second mini-boss in Dive Man's stage. It is featured in Mega Man Maker since version 1.10.0.

If the player presses the up button with Wire equipped, the player will look upwards. When the shoot key is pressed, the player launches a wire that goes upwards, then hooks itself onto any ceiling it comes across or on certain level objects such as Shupponpon Rails or Thunder Claw Poles. Once it does so, the player will be taken upwards to the ceiling as the wire retracts. After the wire has been successfully retracted, the player can adjust its length, taking up 1 weapon energy for every 3 tiles moved up or down. The player can also fire uncharged bullets akin to those of the Mega Buster that do not use up weapon energy.

Tutorial

TBA

Trivia

  • A few changes were made to the Wire in Mega Man Maker compared to Mega Man 4:
    • In Mega Man 4, launching the Wire would take up 2 points of weapon energy. This was reduced to 1 point in Mega Man Maker.
    • In Mega Man 4, the player could not move up or down when attached to the Wire but can do so in Mega Man Maker.
    • Shooting the buster with Wire equipped took 1 point of weapon energy in Mega Man 4 but does not use up any weapon energy in Mega Man Maker.
    • In Mega Man 4, the player must hold the up button then press the shoot button to fire a wire; in Mega Man Maker, however, the up button does not need to be held to fire a wire.
  • As 1.10.0 focused on adding assets as per the choice of members of the development team, Wire was chosen by Meka to be added for the update.[1]

Official Media

Wire Announcement for Mega Man Maker Version 1.10


Navigation

Weapons
Default Weapons Mega BusterProto BusterBass BusterRoll Swing
Mega Man Rolling CutterSuper ArmIce SlasherHyper BombFire StormThunder Beam
Mega Man Powered Up Time SlowOil Slider
Mega Man 2 Bubble LeadAir ShooterQuick BoomerangLeaf ShieldCrash BomberTime StopperMetal BladeAtomic Fire
Mega Man 3 Spark ShockSearch SnakeNeedle CannonTop SpinShadow BladeMagnet MissileGemini LaserHard Knuckle
Mega Man 4 Ring BoomerangDive MissileSkull BarrierFlash StopperDust CrusherDrill BombRain FlushPharaoh Shot
Mega Man 5 Power StoneGravity HoldNapalm BombGyro AttackCrystal EyeStar CrashWater WaveCharge Kick
Mega Man 6 Blizzard AttackWind StormFlame BlastSilver TomahawkKnight CrusherYamato SpearPlant BarrierCentaur Flash
Mega Man 7 Wild CoilNoise CrushDanger WrapFreeze CrackerSlash ClawScorch Wheel
Mega Man 8 Mega BallTornado HoldFlash BombThunder ClawFlame SwordIce Wave
Mega Man 9 Concrete ShotJewel SatelliteHornet ChaserLaser TridentMagma BazookaBlack Hole BombTornado BlowPlug Ball
Mega Man 10 Triple BladeSolar BlazeThunder WoolCommando BombWater ShieldWheel CutterRebound StrikerMirror BusterScrew CrusherBallade Cracker
Mega Man 11 Block DropperBounce BallPile DriverScramble ThunderAcid Barrier
Mega Man & Bass Ice WallWave BurnerCopy VisionSpread DrillTengu BladeMagic Card
Game Boy Grab BusterSalt WaterElectric ShockBreak DashSpark ChaserTango
Mega Man Maker NothingShineNadoCommand SelectionÜber Chain
Utility Rush CoilRush JetProto CoilProto JetTreble BoostTango JumpFlappy BeatMagnet BeamItem-1Item-2Item-3Super ArrowJet AdaptorPower AdaptorSuper AdaptorWire
Other 0Changes


Version 1.10
Major Features
TBA
Bosses
TBA
Enemies
TBA
Weapons
Wire
Level Objects & Pickups
TBA
Major Patches
TBA

Mega Man 4
Weapons
Mega BusterRing BoomerangDive MissileSkull BarrierFlash StopperDust CrusherDrill BombRain FlushPharaoh ShotRush CoilRush JetWire
Enemies
Skeleton JoeTogeheroShield AttackerSuper Ball Machine Jr.SkullmetTaketentoGachapponMinoanWall BlasterTotem PolenPakatto 24DocronMummiraGaryobyLadder PressHeliponRing RingBattanSea MineRattonWhopper
Level Objects
Dust BlockCossack PlatformRing PlatformCoil PlatformQuicksandFork Block
Bosses
Ring ManSkull ManToad ManPharaoh ManCossack CatcherWily Machine 4
Other Pages
TilesetsBackgroundsMusic


References