|Artwork of Roll with her broom from Tatsunoko vs. Capcom: Ultimate All Stars.|
To attack, Roll uses a broom and can perform attack combos with it. While the weapon appeared in Mega Man Powered Up, its functionality is inspired from Zero's use of the Z-Saber in the Mega Man X and Mega Man Zero series. Roll can use a triple combo while she is on land, while in mid-air she can perform a spin attack. When she is making a spin attack, it instead deals repeated damage unless the target is a Boss.
There is an option that allows to charge the broom, which increases its range and power.
Roll Swing also distinguishes itself from other main weapons in its ability to ignore shield defenses.
The Charge Broom is an optional ability exclusive to Roll in Mega Man Maker.
If the player has used the Roll Swing, they have the possiblity to hold down the attack button to charge the broom. This way, the broom's range and power will be increased while keeping its shield-piercing attribute. The broom can be charged and fired midair as well as on a ladder.
Like Mega Man and Proto Man's charged busters, Roll can charge her broom to push Pookers.
Damage Data Chart
Known damage values in units.
|Ground Combo||Air Attack|
|1:1:2||0.5 up to 4 times.|
Roll's swing animation on a ladder
|Content from Mega Man Powered Up|
|Time Slow • Oil Slider • Roll Swing • Proto Strike|
|Checkpoint • Party Ball • On/Off Switch • On Switch Block • Off Switch Block • On Switch Spike • Off Switch Spike • On Switch Ladder • Off Switch Ladder • On/Off Switch Timer|