Nado
Nado | ||||||||||||||||||||||||||||||||||||||
Artwork for Nado by Justazag | ||||||||||||||||||||||||||||||||||||||
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Nado is a special weapon in Mega Man Maker that is derived from Meta Knight's neutral special move in Super Smash Bros. Brawl. It is featured in Mega Man Maker as of version 1.0.0.
When the attack key is held, the user transforms into a tornado for two seconds that can rise up to nine tiles. If the attack key is pressed only once, then they only remain in tornado form for one second, and they only rise up two tiles. The user can adjust their height while flying by repeatedly pressing the attack key. While in Nado form, enemies can be safely contacted while also dealing multiple hits. However, projectiles can still induce knockback. After the tornado's duration ends, the user must land before they can use it again under normal circumstances.
If the user switches to another weapon then switches back to Nado, they can reactivate it even while airborne. As such, they could hover for as long as there is energy left in the weapon.
Tutorial
Trivia
- As of version 1.8.5.2, Nado is one of three weapons featured in Mega Man Maker from the Super Smash Bros. series (the other two being Command Selection and Shine) and one of five weapons from outside the Mega Man series (the other two being Perfect Freeze from the Touhou series and Über Chain from Team Fortress 2).
- Shine and Nado were both programmed by WreckingPrograms in the Mega Engine before the release of Mega Man Maker. Before publicly announcing Mega Man Maker, he uploaded a video showcasing Nado in the Mega Engine.
- Nado is a nickname given to Meta Knight's neutral special move in the Super Smash Bros. series by the community. The official name of the move is Mach Tornado.
- The player character's spinning sprites when using the Nado are the same as the sprites when using Top Spin.
- The description alludes to the fact that it was considered the best move in Super Smash Bros. Brawl due to its quick startup time, wide area of effect, and lack of other moves that can safely counter it.
- Prior to version 1.0.5.3, the player could only rapidly press the fire button to ascend with the Nado. The ability to hold down the fire button to continuously gain height was added in the version.
- While normally going 2 tiles up with a single press of the shoot button, if the player is quick with weapon swap cancels it is possible to hover at less than 1 tile off the ground, although the tighter the gap the more difficult it becomes to hover.