Mega Buster

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Mega Buster
Super Mega Buster Shot.png
Mega Man's classic weapon. Fires compressed solar energy.
Information
Category: Weapons
Game of origin: Mega Man 1+
Mega Man 4+ (Charged shot)
Damage: 1 (uncharged/semi-charged) 3 (Fully Charged)

The Mega Buster (or Rock Buster, depending on localization) is Mega Man's signature default weapon. The Mega Buster can fire small singular projectiles that move in a straight line. He can have at max 3 projectiles on screen at a time. The Mega Buster also has the ability to be charged by holding down the fire button that, when released, will fire a more powerful charged shot that does more damage and pierces enemies that it defeats. This weapon has appeared in most classic Mega Man games. It is usually Mega Man's initial weapon before collecting other weapons. The Charge Shot has been a part of the Mega Buster's functionality since Mega Man 4, despite being absent in Mega Man 9 and Mega Man 10. However, Mega Man can charge his shots again in Mega Man 11, and he gained the ability to increase its power and speed with the Double Gear System.

In Mega Man Maker, the option to use the Charge Shot can be enabled and disabled from the level settings menu, where if enabled the charge shot can be one of 3 types.

  • Mega Man 4 - The charged shot fired by Mega Man when he first upgraded his Mega Buster. The Charged Shot is slim and has a slight delay when fired. Mega Man will flicker green while charging. The height of a fully charged shot is approximately 1 tile high.
  • Mega Man 5 - The charged shot fired by Mega Man using his Super Mega Buster. The Charged Shot is large and can hit enemies more easily. Mega Man will glow red then flicker black and blue while charging. The height of a fully charged shot is approximately 2 tiles high.
  • Mega Man 6 - The charged shot fired by Mega Man using his Hyper Mega Buster. The Charged Shot is similar to the Mega Man 5 version with the same charge effects and similar appearance. However it is slightly smaller. The height of a fully charged shot is approximately 1.5 tiles high.

Trivia

  • The Mega Buster is specific to Mega Man, being replaced with the Proto Buster or Bass Buster when the corresponding characters are being used.
  • In the Buster variants currently represented, the Mega Man 4 one was the only one in its game of origin that could still be charged even when the player character suffered damage. In Mega Man Maker, however, none of the variants will be lost on damage to player.
  • In Mega Man V / Rockman World 5 for Gameboy, Mega Man's starting weapon is not the Mega Buster, it is instead replaced with a new starting weapon, the Mega Arm. This is one of the rare few instances in a traditional Mega Man game where Mega Man does not use the Mega Buster in main gameplay. The Mega Arm currently does not exist in Mega Man Maker.