Fuse Crosser

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Fuse Crosser
Artwork for the Fuse Crosser from Mega Man 11
Information
Level Builder
Description: Spreads incoming laser electricity to the four cardinal directions.
Builder space: 3x3
Layer: 5 - Main elements
Game information
Alternate name(s): Elec Crosser
Damage: 3 (contact)
6 (laser)
Added in version: 1.7.0
Series information
Game of origin: Mega Man 11
Development
Programmer(s): Meka
Spriter(s): E-Clare
BushBacon
BigMaster
{{{sprite}}}

The Fuse Crosser (also known as the Elec Crosser) is a Level Object originating from Fuse Man's stage in Mega Man 11. It is featured in Mega Man Maker as of version 1.7.0.

It consists of a 3x3 generator with four fuses, pointing in the four cardinal directions. If the generator comes into contact with an external electricity source, such as Elec Tellies or electric weapons, the fuses will light up and produce small lasers, dealing contact damage to the player character.

A Fuse Crosser can only be destroyed with rubber balls, like Bounce Ball or Mega Ball. Strike Man's Rebound Striker can also destroy them. Fuse Crosser is a solid Level Object that will harm the player if touched.

Its default skin makes it inactive unless it has contact with electricity, but it can be set to be active according to the current color of the On/Off Switch or have a purple center and be constantly active.


Fuse Xtender

Fuse Xtender
Artwork for the Fuse Xtender from Mega Man 11
Information
Level Builder
Description: Spreads incoming laser electricity to the four diagonal directions.
Builder space: 3x3
Layer: 5 - Main elements
Game information
Damage: 3 (contact)
6 (laser)
Added in version: 1.7.0
Series information
Game of origin: Mega Man 11
Development
Programmer(s): Meka
Spriter(s): E-Clare
BushBacon
BigMaster
{{{sprite}}}

The Fuse Xtender (also known as the Elec Xtender) is the same as the Fuse Crosser function-wise, but it produces lasers in the four intercardinal directions and is red instead of blue.

Like Fuse Crosser, it is a solid Level Object that is harmful to touch and can be destroyed by weapons based on rubber balls. It can also be set to be active to the On/Off Switch or be constantly active.


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Version 1.7
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Major Patches
1.7.11.7.21.7.31.7.41.7.5

Mega Man 11
Weapons
Mega BusterBlock DropperBounce BallPile DriverScramble ThunderAcid BarrierRush CoilRush Jet
Enemies
Electro GuardElectririElectriri Spawner (Edge)Electriri Spawner (Solid)PipettoAnti-EddieAir Stone/Fire/NutMash BurnerCrunch DonArc WeldyBoyornLamper
Returning Enemies
MetPicket ManGabyoallSniper JoeBattonSniper ArmorShield AttackerWall BlasterLyric
Level Objects
Spinning WheelChemical SolutionFire WallFire Wall ModifierBouncy BallFuse RailFuse Laser CrawlerFuse Laser TurretFuse Laser SpawnerFuse Laser ExitFuse CrosserFuse XtenderHotplateBlast SensorBlast WireBlast CrateBlast Scrapped Car
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Blast ManBounce ManFuse Man
Other Pages
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