Plushies

From MegaManMaker Wiki
Jump to navigation Jump to search
This article needs an image or multiple images.
Once suitable images are added to the appropriate section(s), remove this notice.
Image(s) needed: Images and GIFs of special plushie interactions in action (e.g. Galaxy Man, Wood Man burnt, etc), sprites of missing plushies.
Plushies
The various plushies and their variants available in version 1.10.1.3 of Mega Man Maker
Information
Level Builder
Description: Fun-sized plushies versions of all your favorites. Discover all their secrets!
Category: Tilesets
Builder space: 1x1
Layer: 3 - Far back
Game information
Alternate name(s): Toys
HP: 3 (Uber Chain, Grab Buster)
Added in version: 1.9.0
Series information
Game of origin: Mega Man 8
Development
Programmer(s): Meka
Spriter(s): Son Loto (almost all plushies in 1.9.0; Air Man and Elec Man plushies in 1.10.0)
GamerFromTheWeb (Stone Man, Grenade Man, Punk, Gemini Man plushies; edits to Gravity Man plushie)
Eleven (Sheep Man plushie electric effect)
Toxin-GX (Gravity Man plushie)

Plushies (also referred to as Toys in the game's files) are a level object added in 1.9.0. Aside from Ice Man and Cut Man plushies found in Clown Man's stage in Mega Man 8, plushies for various other characters such as Robot Master bosses, enemies and playable characters are also included in Mega Man Maker. Plushies also had no special interaction in Mega Man 8: interactions with plushies are unique to Mega Man Maker.

Interactions

Plushies are gimmicks affected by gravity, most of which can be knocked around by attacking them with most weapons. They can also be knocked around by the player's Mega Ball's kick, bounce off walls, and interact with gimmicks such as Bouncy Balls and Astro Buttons. Tango will also attack plushies.

Plushies can be picked up and thrown with Super Arm or placed right in front of the player instead of thrown by holding the down button before pressing the shoot button. However, throwing or placing a plushie using Super Arm does not activate the special features of most plushies nor does it use up weapon energy. Since 1.9.1, plushies will flash slightly when the player is next to them with Super Arm equipped.

Plushies can be destroyed in many of the same ways as the player such as by crushing them or spawning a solid block like an On/Off Switch Block or Yoku Block in their place; destroying a plushie results in an explosion with confetti appearing from them. Certain weapons such as Uber Chain and Grab Buster can destroy plushies in three hits, though doing so does not make confetti appear.

Plushie types

Some plushies feature unique functionality and are listed below.

Boss Plushies

Sprite Character Special Functionality Added in Version
Cut Man
  • Takes more knockback from attacks
1.9.0
Ice Man
  • Creates small Freeze Man ice platforms when on the surface of water
  • Prevents ice platforms from breaking if on one
Guts Man
Wood Man
  • Affected by a higher gravitational field strength and falls faster
  • Takes less knockback from attacks
  • Becomes visibly burned if hit by any fire-based weapon but takes normal knockback as a result
  • Breaks Chill Blocks after falling
  • Activates Moving Elevator buttons if on one
  • Pushes down Bari III heads similar to the player standing on them.
Quick Man
Top Man
  • Spins for a while after being shot
Pharaoh Man
Stone Man
  • Breaks apart when attacked
  • Can be reformed with Concrete Shot once broken
Plant Man
  • Cannot be knocked around when shot by the player's weapons
  • Activates Plant Barrier when attacked that:
    • Damages enemies and bosses
    • Absorbs enemy projectiles that then heal the player for half as much health as its weapon equivalent would give
    • Opens Plantforms
Grenade Man
  • Bounces off explosions, including those produced when plushies are destroyed
Duo
  • Flies upward when shot, destroying tiles
  • Spins in the air for a while when thrown with Super Arm, landing further than other plushies
Sheep Man
Splash Woman
Galaxy Man
  • Flies further than other plushies when attacked.
  • Can enter Teleporters and enter other screens this way.
Punk
  • Curls into a spiked ball when shot which:
  • Since version 1.9.4, Punk plushies will now make other Punk plushies trigger their spiked ball form when attacking them.
  • Since version 1.10.0, Punk plushie will turn into its spiked ball form when not on ground.
Bounce Man
  • Bounces more
Elec Man 1.10.0
Air Man
  • Creates an Air Shooter projectile that can be jumped into, carrying the player horizontally over its duration.
    • The direction of this projectile appears to alternate with each shot.
    • The player can jump out of it.
Gemini Man
  • Comes with three selectable poses - sitting, standing, and lying down.
    • When one Gemini Man plushie moves, all others with the same pose will do the same.
Gravity Man
Bomb Man
  • Explodes immediately when in contact with fire assets that are not the player's weapons.
  • Explodes three seconds after being shot at by the player, even by fire weapons.
  • Deals four points of damage to the player.
Fire Man
  • Comes with an unlit and lit variant
    • The unlit variant becomes lit when in contact with fire.
    • The lit variant becomes unlit when in contact with water or a water weapon.
  • Ignites flammable objects such as Oil when Fire Man's head is lit.
  • Acts as a light source for Moving Light Darkness.
Jewel Man Jumps when the player jumps (including Bass' double jump)

Enemy Plushies

Sprite Character Special Functionality Added in Version
Met
N/A
1.9.0
Big Fish
  • Floats on water and bounces off walls while doing so
  • Has a larger 2x1 hitbox.
V
  • Floats on water and bounces off walls while doing so.

Character Plushies

Sprite Character Special Functionality Added in Version
Mega Man 1.9.0
Proto Man
Bass
Roll
Mega Man with Jet Adaptor
N/A
Mega Man with Power Adaptor
Mega Man with Super Adaptor
Bass with Treble Boost
Dr. Light
Dr. Wily

Pet Plushies

As of version 1.10.4, these have no known special interactions.

Sprite Character Added in Version
Eddie 1.9.0
Rush
Beat
Treble
Tango
Reggae

Fixed Bugs

  • In version 1.9.0:
    • Plushies other than the Guts Man plushie when lifted by the player could break Super Arm Blocks placed by the player on contact.
    • There was no limit to how many plushies could be held at a time using Super Arm.
    • If the player shot Splash Woman's plushie and it attempted to lower the acidity level of Chemical Solution, the game would crash.
    • Changing weapons while lifting a plushie would result in the plushie floating in the air.
    • The player could not grab a plushie when they no longer had weapon energy on Super Arm even if throwing a plushie cost no weapon energy.
    • The player could not place a plushie down when another plushie was in front of them.
    • Cut Man plushies could stack their increased knockback and travel rapidly.
    • Plushies on different sections could be grabbed by Super Arm or fall in the current section if they were on the edge of the section.
    • The player's collision when equipped with certain contact weapons such as Oil Slider could hit plushies multiple times per seconds, resulting in a stack effect.
    • Rebound Striker was unable to interact with plushies.
    • Leaving a section while holding a plushie would make the player stay in the hold sprite and did not disconnect with the plushie properly.
    • Plushies used the player getting hit sound effect instead of the enemy hit sound effect.
    • The explosion caused by destroying plushies would destroy certain level objects such as Blast Crates and Chill Blocks.
  • Prior to version 1.9.4.2, the water bubble generated after hitting the Splash Woman plushie would not change Burst Water properly when in contact.
  • Prior to version 1.10.1, Jewel Man's plushie would not jump after jumping from a slide.

Trivia

  • During development, plushies were originally listed as decorations. However, after special interactions with other assets and additional plushies were added, they were moved to the level objects category.[1]
  • Although a Guts Man plushie exists in Mega Man Maker, plushies based on Guts Man G from Mega Man 7 appear in Clown Man's stage and sprites of it exist in the files of Mega Man Maker. However, as of version 1.10.1.3, it remains unused.
  • Prior to version 1.9.2, Quick Man plushies would also prevent the player from being damaged by Force Beams.
  • The Gravity Man, Air Man, Elec Man, and Gemini Man plushies were added as winner of the 1.10.0 plushie contest.
    • Aside from Duo, these were the first Robot Masters added as plushies that were not already added as bosses in Mega Man Maker.
    • At the end of the reveal video announcing the winners of the plushie contest, Mega Man is shown shooting at a Gravity Man plushie, causing the game to crash with a humorous error message: "Seems like you're trying to add reverse gravity to the game, this is not realistic, please try something else for the release of the update..."

Unused Guts Man G plushie sprites

References

Level Objects
General Checkpoint • Yoku Block • Reflecting Yoku Block • Conveyor Belt • Breakable Block • Falling Platform • Time Bomb • Weapon Block • Weapon Barrier • Dropper • Blocks • Beat Rescue Spot • Teleporter
Mega Man Fire Beam • Elec Beam • Flame Pillar • Super Arm Block • Fire Wave Spawner
Mega Man Powered Up Oil Canister • On/Off Switch • On/Off Switch Timer • On Switch Block • On/Off Switch Block • On Switch Spike • Off Switch Spike • On Switch Ladder • Off Switch Ladder • Time Block
Mega Man 2 Force Beam • Press • Crash Lift • Acid Drop
Mega Man 3 Moving Cog • Lift Platform • Drop Platform • Wanaan • Magnet • Needle Press • Top Lift
Mega Man 4 Cossack Platform • Ring Platform • Coil Platform • Quicksand • Fork Block
Mega Man 5 Rotating Platform • Rolling Drill • Teckyun • Steam • Wave Pipes • Low Grav Section
Mega Man 6 Spring • Flip Platform • Cracked Block • Push Block • Oil • Fan • Plantform • Spike Platform • Ice Barrier • Cracking Tiles • Flying Platform
Mega Man 7 Floor Light • Jet Platform • Punch Block • Junk Dropper • Cracked Ice Platform • Invisible Tile • Tel Tel • Tel Tel Fountain • Burst Water
Mega Man 8 Thunder Claw Pole • TNT • Astro Gate • Astro Button • Astro Reset Button • Gori Three Rock • Count Bomb CD • Lift Elevator • Shupponpon • Floating Spike • Floating Bubble Generator • Flipping Doors
Mega Man 9 Teleporter • Magma Beam Generator • Rain • Bokazurah • Bokazurah Block • Illusian • Illusian Block • Splash Platform • Concrete Lift • Hornet Roll • Anti Grav Section
Mega Man 10 Jumpthrough Platform • Sheep Block • Sheep Spike • Chill Block • Moving Elevator • Moving Elevator Vertical Stop • Soccer Ball Jet • Seesaw Rail • Truck • Sheep Conveyor • Sheep Platform
Mega Man 11 Spinning Wheel • Chemical Solution • Fire Wall • Fire Wall Modifier • Bouncy Ball • Fuse Rail • Fuse Laser Crawler • Fuse Laser Turret • Fuse Laser Spawner • Fuse Laser Exit • Fuse Crosser • Fuse Xtender • Hotplate • Blast Sensor • Blast Crate • Slap Hands • Teleporter (Dr. Light's Trial) • Impact Rail
Mega Man & Bass Ice Block • Ice Block Spawner • Explosive Crates • Dynamo Conveyor • Moving Light • Moving Light Redirector • Moving Light Terminator • Moving Light Darkness • Floating Balloon • Floating Balloon Spawner • Oni Cloud Generator • Oni Wind Generator • Pressurized Cracked Block • Rotating Spike Box • Bell Ringer • Kamikamin Chest
Game Boy Super Cutter • Melting Snow Block • Icicle • Shifting Falling Stone • Guts Hover • Move Hover • Napalm Fire • Alternating Timing Conveyor • Water Fall Spawner • Uranus Platform • Girder • Pluto Block • Magnet Well • Gravity Field • Gravity Indicator
Mega Man Maker Music Changer • Key • Key Door • Magnetic Ceiling • Target • Health Modifier • Weapon Energy Modifier • Lighter Push Block • Heavier Push Block • Mobile Push Block • Magnetic Coil • Section Wide Liquid • Liquid Height Marker • Liquid Height Crystal • Health Block Checker • Weapon Energy Block Checker • Character Block Checker • Key Block Checker • Time Block • Arrows • Water Hover • Lava Hover • Lava Hover Saver • Plushies • Slippery Snow • Slippery Ice


Version 1.9
Major Features
Layering
Bosses
Burst Man • Burst Bubble • Tengu Man • Jewel Man • Galaxy Man • Nitro Man • Fuse Man
Enemies
Swim Metall DX • Astro Zombieg • Succubatton • Shururun • Octone • Camouflametall • Darspider • Suzak and Fenix • Yonbain • Arc Weldy • Boyorn • Lamper
Weapons
Slash Claw • Scorch Wheel • Ice Wave • Plug Ball • Rebound Striker • Acid Barrier
Level Objects & Pickups
Water Drop • Cracked Ice Platform • Invisible Tile • Invisible Decoration • Invisible Platform • Invisible Ladder • Invisible Spike • Tel Tel • Tel Tel Fountain • Burst Water • Count Bomb CD • Count Bomb CD Slow • Lift Elevator • Lift Elevator Mark • Shupponpon Front Door • Shupponpon Side Door • Shupponpon Rail • Floating Spike • Floating Bubble Generator • Flipping Doors • Anti Grav Section • Blast Sensor • Blast Sensor On/Off • Blast Wire • Blast Wire On/Off • Blast Crate • Falling Blast Crate • Blast Big Crate • Blast Scrapped Car
Major Patches
1.9.1 • 1.9.2 • 1.9.3 • 1.9.4

‎

Mega Man Maker
Characters
Roll
Weapons
Nothing • 0 • Shine • Nado • Command Selection • Perfect Freeze • Über Chain • Machine Gun
Level Objects (General)
Checkpoint • Yoku Block • Reflecting Yoku Block • Conveyor Belt • Breakable Block • Falling Platform • Time Bomb • Weapon Block • Weapon Barrier • Dropper • Beat Rescue Spot • Teleporter
Level Objects (Mega Man Maker)
Music Changer • Key • Key Door • Magnetic Ceiling • Target • Health Modifier • Weapon Energy Modifier • Lighter Push Block • Heavier Push Block • Mobile Push Block • Magnetic Coil • Section Wide Water • Water Height Marker • Water Height Crystal • Health Block Checker • Weapon Energy Block Checker • Arrows • Water Hover • Lava Hover • Lava Hover Saver • Time Block
Pickups
Weapon Capsule • Character Capsule • Health Spawner • Weapon Energy Spawner • Weapon Remover • Anti Yashichi • Drop Suppressor
Other Pages
Music (Original) • Music (Covers)