Big Fish

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Big Fish
Official artwork of a Big Fish from Mega Man 2
Information
Level Builder
Description: The best enemy. Jumps up and falls down shortly after.
Category: Enemies
Game information
Damage: 10 (contact)
Weakness(es): Quick Boomerang
Crash Bomber
Added in version: 1.1.0
Series information
Game of origin: Mega Man 2
Other appearances: Mega Man: The Wily Wars
Development
Programmer(s): WreckingPrograms
Spriter(s): Gaem (Wily Wars skin)
{{{sprite}}}

The Big Fish is an enemy originally appearing in the third Wily stage in Mega Man 2 and returning in the Mega Water S stage in Mega Man: The Wily Wars. It was added to Mega Man Maker in version 1.1.0.

As its name indicates, the Big Fish is a big robotic fish. When the player character is close to it, it flies up from pits then falls down, ignoring terrain collision.

Quick Boomerang and Crash Bomber are capable of destroying it in one hit. Other weapons that can damage it, like Flash Stopper or Needle Cannon, can only defeat it if they manage to deplete its HP before it falls again. After being attacked with weak projectiles that damage it, the Big Fish has some invincibility frames. Despite being immune or resistant to most projectiles, it can be defeated by the Fire Wall.

A Big Fish can get stuck if it falls on certain level objects such as Crash Lifts or Rotating Platforms. This was intended by the developers.

In the Level Builder, the Big Fish is placed in the maximum height it is meant to reach. Big Fish's main skin is an 8-bit recreation of its Mega Man: The Wily Wars sprite implemented for aesthetic purposes, while a skin with its original appearance in Mega Man 2 was added in 1.6.2.

Video Tutorial

Big Fish

Glitches

  • If objects similar to the Falling Platform are placed just right where Big Fish's path ends under it, it can destroy it without any weapon.
  • Prior to 1.6.3, a Big Fish would be immune to its weaknesses when frozen by Ice Slasher.

Trivia

  • The Big Fish was originally meant to be a developer-only enemy. WreckingPrograms secretly added Big Fish to the game because the former staff member MrKyurem hated the enemy. This can be seen in the first line of Big Fish's description stating it is "the best enemy". However, other development members requested Big Fish to be added to the game thus the enemy was modified and made functional for release.
  • Leading up to the release of version 1.6.0, an #update_hype channel was created and temporarily opened in the Mega Man Maker Official Server for users to share excitement regarding the release of the major versions. On February 22, 2020, the day of release of version 1.6.0, a meme of Big Fish was posted several times by many users in the channel, thus resulting in the enemy again becoming a community meme after 1.6.0's release.
  • SnoruntPyro led WreckingPrograms to make Big Fish be carried over by Crash Lift platforms and Rotating Platforms.

Gallery


Version 1.1
Bosses
Time ManIce Man
Enemies
SpineCrazy RazyKiller BulletFlying ShellWatcherTackle FireBlockyPierobotCrabbotHot DogBig FishPetit SnakeyPower MusclerBrain Break
Weapons
Ice SlasherHyper BombTime SlowOil SliderAtomic FireNeedle CannonHard KnuckleRing BoomerangDive Missile
Level Objects
Flame Pillar
Major Patches
1.1.11.1.21.1.3

Mega Man 2
Weapons Mega BusterBubble LeadAir ShooterQuick BoomerangLeaf ShieldCrash BomberTime StopperMetal BladeAtomic FireItem-1Item-2Item-3
Enemies Neo MetReturning Sniper JoeTellyCrazy CannonBattonRobbitHotheadBlockyPierobotCroakerCrabbotFly BoyFan FiendShrinkPipiMoleScwormAtomic ChickenBig FishSniper ArmorHot DogLantern FishSniper Armor
Level Objects Conveyor BeltForce BeamPressCrash LiftAcid Drop
Bosses Bubble ManQuick ManWood ManCrash ManMetal ManBoobeam Trap
Other Pages TilesetsBackgroundsMusic