Punch Block
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Punch Block | ||||||||||||||||||||||||||||||||
Punch Block punching in MM7 | ||||||||||||||||||||||||||||||||
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Punch Block is a level object first appearing in Mega Man 7 in Spring Man's stage and was added to Mega Man Maker in version 1.4.0.
In the Level Builder, a Punch Block can be set to point up, down, left or right as well as the timing of the punch (from 1 to 9). Punch Blocks have a fist within that, after a set period of time, will emit from the block in whichever direction the block is pointing. If a player is struck by the fist they will receive damage.
If a player jumps on top of a Punch Block when it is not about to throw a punch, it will change its direction of attack in increments of 90 degrees with each time the player jumps upon the block's surface. Each rotation of a Punch Block slightly delays the timing of the next punch. Jumping when on the right-side of a Punch Block rotates it clockwise while jumping on the left-side rotates the Punch Block counterclockwise.
Interactivity
- Punch Blocks can destroy Cracked Blocks and move Push Blocks if the Punch Block fist strikes them.
- If the player uses Magic Card on a Punch Block, it has the ability to initiate the 90 degree turns of a Punch Block without requiring the player to touch the block.
- A Magic Card traveling to the right rotates a Punch Block clockwise while a Magic Card traveling to the left rotates the Punch Bunch counterclockwise.
Level Objects |
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Version 1.4 |
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Mega Man 7 |
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