|Air Stone and its different variants in-game|
The Air Stone consists of an aerial enemy that shoots eight projectiles in eight directions from their edges, four in orthogonal directions and four in diagonal directions. In their passive state, they hide with vibrations, and they cannot be attacked. When the player character goes 5 tiles or less close to them, they will become completely visible and shoot their respective projectiles. Learning to see them can be useful to know what to do when they become active. They always remain in the same area.
The main Air Stone shoots stones, while the Air Fire shoots small flames that can have the reactions fire has with some objects.
The Air Stones cannot be crushed and ignore terrain collision.
- The 8-bit sprites for the Air Stones were designed by Schmidkalkan.