Mag Fly

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Mag Fly
Official artwork of a Mag Fly from Mega Man 3
Information
Level Builder
Description: Flies towards you and will pull you upwards. Control position with directional keys.
Game information
HP: 1
Damage: 4 (contact)
Added in version: 1.2.0
Series information
Game of origin: Mega Man 3
Other appearances: Mega Man: The Wily Wars
Mega Man II
Development
Programmer(s): WreckingPrograms
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Mag Fly is a small robot fly with a propeller on its top, eyes on the center of its body, and a magnet on its bottom. This enemy originates from Mega Man 3 from Magnet Man's stage and reapears in Mega Man II and Mega Man: The Wily Wars.

When spawned, they will fly horizontally towards the player's position on the x-axis, and will continue in that direction even if it passes the player. It will however, reverse its direction of travel if it collides with something resembling a wall.

When a Mag Fly travels above the player, they will be pulled into the air, just slightly over 1 tile high, and be carried by the enemy's magnetism. The player can move around in all four directions within the magnetic field, and are still able to shoot their equipped weapons. Destroying the Mag Fly while being magnetized, or using the directional buttons to leave the Mag Fly's magnetic field, will return the player to normal.

Mag Flies can be troublesome as they can potentially pull the player away from areas they want to travel to, or pull them into dangerous hazards, but they can also just as equally be useful, for traversing over large bottomless pits, large beds of spikes or burning oil, or over high walls, that the player may not otherwise be able to get across.

Originally in Mega Man 3, Mag Flies where immune to Magnet Missile, Search Snake, and Spark Shock. This is not the case in Mega Man Maker, where Magnet Missile and Search Snake can damage the Mag Flies.

Video Tutorial

Mag Fly

Trivia

  • If the player is currently being carried by a Mag Fly's magnetism, if another Mag Fly appears and also magnetizes the player, the newer Mag Fly's magnetism will be given priority.
  • If multiple Mag Flies traveling in the same direction, with identical locations on the x-axis, magnetize the player all at the same time, the power of the magnetism will stack.


Version 1.2
Bosses
Bubble ManWood ManMagnet ManHard Man
Enemies
Fly BoyFan FiendShrinkKomasaburoHari HarryCannonWalking BombGyoraiboYambowMag FlyTama
Weapons
Air ShooterLeaf ShieldGemini LaserBlock DropperItem-1Item-2Item-3
Level Objects & Pickups
KeyKey DoorPressCrash LiftWanaanMagnetWeapon Capsule
Major Patches
1.2.11.2.21.2.31.2.4

Mega Man 3
Weapons
Mega BusterSpark ShockSearch SnakeNeedle CannonTop SpinShadow BladeMagnet MissileGemini LaserHard KnuckleRush CoilRush Jet
Enemies
PeterchyPottonHammer JoeMechakkeroPoleNew ShotmanPetit SnakeyKomasaburoHari HarryCannonWalking BombGyoraiboYambowMag FlyElectric GabyoallBubukanNitronElec'nBomb FlierHologranGiant SpringerTama
Level Objects
Moving CogLift PlatformDrop PlatformWanaanMagnetNeedle PressTop Lift
Bosses
Spark ManTop ManMagnet ManHard ManKamegoro Maker
Other Pages
TilesetsBackgroundsMusic


Mega Man II
Weapons
Mega BusterAir ShooterLeaf ShieldClash BomberMetal BladeNeedle CannonTop SpinMagnet MissileHard Knuckle
Enemies
TellyCrazy CannonBattonRobbitFly BoyFan FiendPipiScwormAtomic ChickenHot DogNew ShotmanKomasaburoHari HarryCannonYambowMag FlyGiant SpringerTama
Bosses
Wood ManClash ManMetal ManTop ManMagnet ManHard Man
Other Pages
TilesetsBackgroundsMusic