Subeil

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Subeil
Artwork of Subeil from Mega Man 5
Information
Level Builder
Description: When you get too close, it flattens and moves towards you.
Game information
HP: 1
Damage: 3 (contact)
Added in version: 1.3.0
Series information
Game of origin: Mega Man 5
Other appearances: Mega Man IV
Mega Man (Game Gear)
Development
Programmer(s): WreckingPrograms

Subeil (also known as Search Mine) is a small machine. Although its original creator and the machine's original function are unknown, Dr. Wily stole them and repurposed them for combat. They are enemies that originate from Mega Man 5 from Crystal Man's stage, Napalm Man's stage and Stone Man's stage, later re-appearing in Dark Man Stages 1 and 3.

Behavior

When Subeil is spawned, it will be in its "passive state", and will do nothing but flash its light.

When the player get within 5 tiles or closer to a Subeil on the x-axis, while the player and Subeil are also on the same coordinate on the y-axis, the Subeil will enter an "aggressive state".

While in this "aggressive state", Subeil will collapse its body close to the ground, and slide in the direction of the player. It will reverse its direction of travel if it happens to collide with a wall, and it will fall straight downwards if it slides off a platform, before moving again in the same direction it was moving before it fell, upon landing on solid ground again.

Subeil can be set to one of three color schemes: light green and white, orange and white, or green and white.

  • The light green color scheme resembles their appearance in Crystal Man's stage and Stone Man's stage.
  • The orange color scheme resembles their appearance in Napalm Man's stage and Dark Man Stage 3.
  • The green color scheme resembles their appearance in Dark Man Stage 1.


Version 1.3
Characters
Proto Man • Bass
Bosses
Ring Man • Skull Man • Crystal Man • Charge Man
Enemies
Minoan • Wall Blaster • Totem Polen • Pakatto 24 • Docron • Mummira • Garyoby • Whopper • Bomb/Rock Thrown • Metall Cannon • Subeil • Giree • Tondeall • Pukapucker • Bounder
Weapons
Proto Buster • Bass Buster • Proto Coil • Proto Jet • Treble Boost • Drill Bomb • Power Stone • Water Wave • Crystal Eye • Super Arrow
Level Objects & Pickups
Ring Platform • Coil Platform • Quicksand • Rolling Drill • Teckyun • Character Capsule • Health Spawner • Weapon Energy Spawner
Major Patches
1.3.1 • 1.3.2 • 1.3.3 • 1.3.4 • 1.3.5 • 1.3.6

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Mega Man 5
Weapons
Mega Buster • Power Stone • Gravity Hold • Napalm Bomb • Gyro Attack • Crystal Eye • Star Crash • Water Wave • Charge Kick • Rush Coil • Rush Jet • Super Arrow
Enemies
Train Met • Crystal Joe • Shield Attacker • Pukapelly • Lyric • Kouker • Bitter • Power Muscler • Bomb/Rock Thrown • Metall Cannon • Subeil • Giree • Tondeall • Pukapucker • Pukapucker Head • Bounder • Sumatran • Bombier • Cocco • Corocoro • Jet Bomb • V
Level Objects
Falling Platform • Rotating Platform • Rolling Drill • Teckyun • Steam • Low Grav Section
Bosses
Stone Man • Crystal Man • Napalm Man • Charge Man • Dark Man 3 • Dark Man 4 • Big Pets
Other Pages
Tilesets • Backgrounds • Music


Mega Man IV
Weapons
Mega Buster • Ring Boomerang • Flash Stopper • Rain Flush • Pharaoh Shot • Power Stone • Napalm Bomb • Crystal Eye • Charge Kick • Ballade Cracker • Rush Coil • Rush Jet
Enemies
Press'n • Taketento • Minoan • Garyoby • Ring Ring • Ratton • Bomb/Rock Thrown • Subeil • Sumatran • Bombier • Cocco • Jet Bomb
Level Objects
Shifting Falling Stone • Guts Hover • Move Hover • Napalm Fire
Bosses
Ring Man • Toad Man • Pharaoh Man • Stone Man • Charge Man • Napalm Man • Crystal Man
Other Pages
Tilesets • Backgrounds • Music

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