Difference between revisions of "Template:Featured Article"

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<div id="mp-tfa" style="padding:2px 2px">[[File:StarCrash.png|200px|left|link=Star Crash]]
<div id="mp-tfa" style="padding:2px"/>[[File:18promo-small.png|200px|left|link=1.8.0]]
Star Crash is Star Man's signature weapon, originating from ''[[Mega Man 5]]''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.0.0]].


When activated, the user is surrounded by orbiting stars that can nullify one projectile or damage an enemy once before disappearing. Pressing the attack key while it's equipped will allow it to be thrown, slowly moving forward as it does. If it's still attached to the user, they experience lowered gravity as if they were underwater. This does not stack with [[Water]]'s low gravity, however. If the shield is removed by any means, the player's gravity returns to normal. Additionally, Star Crash only consumes energy when thrown or absorbed by enemies or objects.
'''1.8.0''' was released on November 25th, 2022 and was focused on adding new content from Mega Man & Bass,some content Mega Man 8 that returned in this game, content from the Game Boy instalments, a handful of unique Mega Man Maker unique builder items, as well as Fortress Bosses.  
'''[[Star Crash|Continue reading...]]'''
 
1.8 also brought performance upgrades in loading, creating, saving and playing levels to reduce lag. 
From the Mega Man & Bass side, 1.8 added 3 new bosses and 6 weapons as well as an assortment of [[Enemies]] , [[Level Objects]], and [[Tilesets|tiles]].
Similarly from the Mega Man Gameboy side there is also 3 new bosses and 6 weapons along with the level objects, enemies, and tiles.  
 
'''[[1.8.0|Continue reading...]]'''

Latest revision as of 03:36, 10 April 2023

18promo-small.png

1.8.0 was released on November 25th, 2022 and was focused on adding new content from Mega Man & Bass,some content Mega Man 8 that returned in this game, content from the Game Boy instalments, a handful of unique Mega Man Maker unique builder items, as well as Fortress Bosses.

1.8 also brought performance upgrades in loading, creating, saving and playing levels to reduce lag.

From the Mega Man & Bass side, 1.8 added 3 new bosses and 6 weapons as well as an assortment of Enemies , Level Objects, and tiles. Similarly from the Mega Man Gameboy side there is also 3 new bosses and 6 weapons along with the level objects, enemies, and tiles.

Continue reading...