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  • |[[Crystal Switch]] |[[Switch Block On]]
    10 KB (1,230 words) - 02:18, 26 April 2022
  • *[[On/Off Switch|On/Off Switch Blocks/Spikes/Ladders]] *[[Spike Platform]]
    4 KB (515 words) - 18:15, 6 August 2023
  • ...ng able to double jump; now, you can double jump regardless of whether you switch weapons or not, but you can only do so at the end of the slide. Mega Man fl * Whenever you use Rush Jet while transitioning screens, if you switch off of the jet at any point during the transition, the game crashes.
    5 KB (930 words) - 21:14, 26 June 2022
  • * [[On/Off Switch Timer]] does not count down properly during [[Time Slow]]. * [[Spike Platform]] doesn't reset its pattern properly when switching sections.
    7 KB (1,178 words) - 17:50, 3 August 2021
  • * Freeze Spike * Shade Spike
    9 KB (1,368 words) - 20:23, 15 July 2021
  • |[[On/Off Switch]] |Solid switch that changes the state of on/off gimmicks when shot.
    50 KB (6,644 words) - 14:08, 16 April 2024
  • ...emy]] and the second being a [[Weapons|weapon]]. A live stream that showed off the reveal trailer early with the developers answering questions from the c * [[On/Off Switch]]
    14 KB (2,064 words) - 06:58, 1 April 2023
  • |Fires large bullets which bounce off of surfaces. |<center>Moves up and down ladders, occasionally chomping to knock you off them.</center>
    54 KB (7,481 words) - 04:11, 8 March 2024