Difference between pages "Music" and "Concrete Man"

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Music is the background audio (or lack thereof) featured in levels. Music can be selected in the editor, played during bosses, and changed with the [[Music Changer]].
{{Asset
|image=[[File:ConcreteMan.png|250px]]
|caption=Official artwork of Concrete Man from ''[[Mega Man 9]]''
|description=Aggressively dashes and stomps around, sometimes shooting concrete.
|category=[[Boss]]
|hp=28
|damage=5 (contact)
4 (Concrete Shot)
|version=[[1.5.0]]
|game=''[[Mega Man 9]]''
|programmer=[[WreckingPrograms]]
|sfx=[[littlelamp100]] (slam attack)
}}


'''DLN-065/DRN-065 Concrete Man''' is an industrial robot and one of the nine Robot Masters from Mega Man 9. He was added to Mega Man Maker in version 1.5.0. He is using his signature weapon, the ''[[Concrete Shot]]'' to attack and to trap Mega Man.


== Original Tracks</big> ==
Concrete Man was created by Dr. Light. However, Dr. Wily manipulated him by using his fears of getting scrapped during [[Mega Man 9|Mega Man 9's]] events.
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Track Name
! scope="col" | Category
! scope="col" | Added in Version
! scope="col" | Composer
|-
|[https://www.youtube.com/watch?v=_vlRrNj1S-8 Title Theme Ver. 1.0]
|Menu Theme
|[[1.0.0]]
Removed in [[1.1.0]]
|[[Saphy]]
|-
|[https://www.youtube.com/watch?v=7-02fy72gCM Title Theme (Current)]
|Menu Theme
|[[1.1.0]]
|[[CosmicGem]]
[[RRThiel]]
|-
|[https://www.youtube.com/watch?v=0K-b-7G5kNk Menu Theme]
|Menu Theme
|[[1.0.0]]
|[[CosmicGem]]
|-
|[https://www.youtube.com/watch?v=oCcUqTJj1Vk Online Menu Theme]
|Menu Theme
|[[1.0.0]]
|[[CosmicGem]]
|-
|[https://www.youtube.com/watch?v=nPH6N2z67G0 Tutorial Theme]
|Editor Theme
|[[1.0.0]]
|[[CosmicGem]]
|-
|[https://www.youtube.com/watch?v=vnXX3gVIZD8 Level Start Theme]
|Miscellaneous
|[[1.0.0]]
|[[CosmicGem]]
|-
|[https://www.youtube.com/watch?v=787ObtpxHG4 Editor Theme A]
|Editor Theme
|[[1.0.0]]
|[[RRThiel]]
|-
|[https://www.youtube.com/watch?v=ooq959r5KRg Editor Theme B]
|Editor Theme
|[[1.7.0]]
|[[POLARIA POYON]]
[[RRThiel]]
|-
|[https://www.youtube.com/watch?v=2VKZjMmN-8s Editor Theme C]
|Editor Theme
|[[1.7.0]]
|[[POLARIA POYON]]
|-
|[https://www.youtube.com/watch?v=-mphbrNNacw Editor Theme D]
|Editor Theme
|[[1.7.0]]
|[[littlelamp100]]
|-
|[https://www.youtube.com/watch?v=Osy-sH0-fNI Wily Challenge Intro (Short)]
|Wily Challenge Theme
|[[1.4.0]]
|[[CosmicGem]]
|-
|[https://www.youtube.com/watch?v=deNNr4ICZyk Wily Challenge Intro (Medium)]
|Wily Challenge Theme
|[[1.4.0]]
|[[CosmicGem]]
|-
|[https://www.youtube.com/watch?v=nWUENLd_7Ss Wily Challenge Intro (Long)]
|Wily Challenge Theme
|[[1.4.0]]
|[[CosmicGem]]
|-
|[https://www.youtube.com/watch?v=zcAnSJmmsfk Wily Challenge Game Over]
|Wily Challenge Theme
|[[1.4.0]]
|[[CosmicGem]]
|-
|[https://www.youtube.com/watch?v=oqQackDZgNY Wily Challenge Credits]
|Wily Challenge Theme
|[[1.4.0]]
|[[RRThiel]]
|}


==Behavior==
Concrete Man does high jumps, and often does a ground pound that immobilizes the player character if the latter has not jumped before the ground pound is finished. More often than not, Concrete Man will seek to aim towards the player with his ground pound. When dashing, Concrete Man will move until colliding with a wall or the end of a screen. When colliding during his dash, Concrete Man will be bounced back.


Concrete Man never waits more than 4 attacks to use Concrete Shot, and is much more likely to use it if he is just performed a ground pound. He can shoot from 1 to 3 shots, which will deal damage and immobilize the player, which exposes it to receive a combo attack. If the concrete shots did not hit the player character, the shots will solidify and will function as solid platform. Those blocks will destroy themselves with time, but will be destroyed faster if Concrete Man dashes or ground pounds into one. Concrete Man's version of the Concrete Shot was modified to no longer block the player's projectiles. The primary weakness can destroy the Concrete Shot blocks. The shots might be dodged by pumping or moving away from the zone they are about to fall.


== Mega Man 1/Mega Man Powered Up ==
Concrete Man cannot destroy the player's version of the Concrete Shot and instead treats it like solid terrain.
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Track Name
! scope="col" | Category
! scope="col" | Added in Version
! scope="col" | Composer
! scope="col" | Arranger
|-
|Cut Man
|rowspan="11"|Level Theme
|rowspan="10"|[[1.0.0]]
|rowspan="6"|Manami Matsumae
|rowspan="6"|
|-
|Guts Man
|-
|Ice Man
|-
|Bomb Man
|-
|Fire Man
|-
|Elec Man
|-
|[https://www.youtube.com/watch?v=lmDAigOI6Tc Time Man]
|rowspan="2"|Toshihiko Horiyama
|[[CosmicGem]]
|-
|[https://www.youtube.com/watch?v=g2IB_aMuwgw Oil Man]
|[[MrKyurem]]
|-
|Wily Stage 1/2
|rowspan="2"|Manami Matsumae
|rowspan="2"|
|-
|Wily Stage 3/4
|-
|[https://www.youtube.com/watch?v=4jUX_HcSRS8 Intro Stage (PU)]
|[[1.1.0]]
|Toshihiko Horiyama
|[[CosmicGem]]
|-
|Mega Man 1 Robot Master
|rowspan="5"|Boss Theme
|rowspan="2"|[[1.0.0]]
|rowspan="2"|Manami Matsumae
|rowspan="2"|
|-
|Mega Man 1 Wily Boss
|-
|[https://www.youtube.com/watch?v=ZZg5xlqFg84 Mega Man Powered Up Robot Master]
|rowspan="3"|[[1.7.0]]
|rowspan="3"|Toshihiko Horiyama
|rowspan="3"|[[Saphy]]
|-
|[https://www.youtube.com/watch?v=b6R-_NzTh58 Mega Man Powered Up Wily Boss]


|-
==Glitches==
|[https://www.youtube.com/watch?v=d2_Jffgc6Lo Mega Man Powered Up Wily Machine]
*Concrete Man can be killed by his own Concrete Shot projectiles if he uses them over Springs.
|}


== Mega Man 2 ==
==Trivia==
{| class="wikitable plainrowheaders sortable"
*Concrete Man was the first new boss revealed to be added in Mega Man Maker's 1.5.0 release.
|+ style="text-align:left"|
*According to the developers, the way that Concrete Man's Concrete Shot works during the boss battle was changed so that when Concrete Man fires it, the player can fire weapons through the Concrete Shot. While replying to a commenter on Concrete Man's Official Announcement pointing this change out, WreckingPrograms said this was done as to make the boss less frustrating.
! scope="col" | Track Name
! scope="col" | Category
! scope="col" | Added in Version
! scope="col" | Composer
! scope="col" | Arranger
|-
|Bubble Man
|rowspan="11"|Level Theme
|rowspan="10"|[[1.0.0]]
|Takashi Tateishi
|rowspan="12"|
|-
|Air Man
|Takashi Tateishi
Manami Matsumae
|-
|Quick Man
|rowspan="8"|Takashi Tateishi
|-
|Wood Man
|-
|Crash Man
|-
|Flash Man
|-
|Metal Man
|-
|Heat Man
|-
|Wily Stage 1/2
|-
|Wily Stage 3/4/5
|-
|Wily Stage 6
|[[1.7.0]]
|
|-
|Mega Man 2 Boss
|Boss Theme
|[[1.0.0]]
|Takashi Tateishi
|}


== Mega Man 3 ==
==Gallery==
{| class="wikitable plainrowheaders sortable"
TBA
|+ style="text-align:left"|
! scope="col" | Track Name
! scope="col" | Category
! scope="col" | Added in Version
! scope="col" | Arranger
|-
|Spark Man
|Level Theme
|[[1.0.0]]
|Yasuaki Fujita
|-
|Snake Man
|Level Theme
|[[1.0.0]]
|Yasuaki Fujita
|-
|Needle Man
|Level Theme
|[[1.0.0]]
|Harumi Fujita
|-
|Top Man
|Level Theme
|[[1.0.0]]
|Yasuaki Fujita
|-
|Shadow Man
|Level Theme
|[[1.0.0]]
|Yasuaki Fujita
|-
|Magnet Man
|Level Theme
|[[1.0.0]]
|Yasuaki Fujita
|-
|Gemini Man
|Level Theme
|[[1.0.0]]
|Harumi Fujita
|-
|Hard Man
|Level Theme
|[[1.0.0]]
|Yasuaki Fujita
|-
|Wily Stage 1/2
|Level Theme
|[[1.0.0]]
|Yasuaki Fujita
|-
|Wily Stage 3/4
|Level Theme
|[[1.0.0]]
|Yasuaki Fujita
|-
|Wily Stage 5/6
|Level Theme
|[[1.0.0]]
|Yasuaki Fujita
|-
|Mega Man 3 Robot Master
|Boss Theme
|[[1.0.0]]
|Yasuaki Fujita
|-
|Mega Man 3 Wily Boss
|Boss Theme
|[[1.0.0]]
|Yasuaki Fujita
|}


== Mega Man 4 ==
[[Category:Bosses]]
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Track Name
! scope="col" | Category
! scope="col" | Added in Version
! scope="col" | Arranger
|-
|Ring Man
|Level Theme
|[[1.0.0]]
|Minae Fujii
|-
|Dive Man
|Level Theme
|[[1.0.0]]
|Minae Fujii
|-
|Skull Man
|Level Theme
|[[1.0.0]]
|Minae Fujii
|-
|Bright Man
|Level Theme
|[[1.0.0]]
|Minae Fujii
|-
|Dust Man
|Level Theme
|[[1.0.0]]
|Minae Fujii
|-
|Drill Man
|Level Theme
|[[1.0.0]]
|Minae Fujii
|-
|Toad Man
|Level Theme
|[[1.0.0]]
|Minae Fujii
|-
|Pharaoh Man
|Level Theme
|[[1.0.0]]
|Minae Fujii
|-
|Cossack Stage 1/2
|Level Theme
|[[1.0.0]]
|Minae Fujii
|-
|Cossack Stage 3/4
|Level Theme
|[[1.0.0]]
|Minae Fujii
|-
|Wily Stage 1/2
|Level Theme
|[[1.0.0]]
|Minae Fujii
|-
|Wily Stage 3/4
|Level Theme
|[[1.0.0]]
|Minae Fujii
|-
|Mega Man 4 Robot Master
|Boss Theme
|[[1.0.0]]
|Minae Fujii
|-
|Mega Man 4 Wily Boss
|Boss Theme
|[[1.0.0]]
|Minae Fujii
|}
 
== Mega Man 5 ==
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Track Name
! scope="col" | Category
! scope="col" | Added in Version
! scope="col" | Arranger
|-
|Stone Man
|Level Theme
|[[1.0.0]]
|Mari Yamaguchi
|-
|Gravity Man
|Level Theme
|[[1.0.0]]
|Mari Yamaguchi
|-
|Crystal Man
|Level Theme
|[[1.0.0]]
|Mari Yamaguchi
|-
|Napalm Man
|Level Theme
|[[1.0.0]]
|Mari Yamaguchi
|-
|Gyro Man
|Level Theme
|[[1.0.0]]
|Mari Yamaguchi
|-
|Star Man
|Level Theme
|[[1.0.0]]
|Mari Yamaguchi
|-
|Wave Man
|Level Theme
|[[1.0.0]]
|Mari Yamaguchi
|-
|Charge Man
|Level Theme
|[[1.0.0]]
|Mari Yamaguchi
|-
|Proto Man's Castle
|Level Theme
|[[1.0.0]]
|Mari Yamaguchi
|-
|Wily Stages
|Level Theme
|[[1.0.0]]
|Mari Yamaguchi
|-
|[https://www.youtube.com/watch?v=4LC6QadwaCM Wily Stages (Cirnosis)]
|Level Theme
|[[1.0.9]]
|[[littlelamp100]]
|-
|Mega Man 5 Robot Master
|Boss Theme
|[[1.0.0]]
|Mari Yamaguchi
|-
|Mega Man 5 Wily Boss
|Boss Theme
|[[1.0.0]]
|Mari Yamaguchi
|}
 
== Mega Man 6 ==
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Track Name
! scope="col" | Category
! scope="col" | Added in Version
! scope="col" | Arranger
|-
|Blizzard Man
|Level Theme
|[[1.0.0]]
|Yuko Takehara
|-
|Wind Man
|Level Theme
|[[1.0.0]]
|Yuko Takehara
|-
|Flame Man
|Level Theme
|[[1.0.0]]
|Yuko Takehara
|-
|Tomahawk Man
|Level Theme
|[[1.0.0]]
|Yuko Takehara
|-
|Centaur Man
|Level Theme
|[[1.0.0]]
|Yuko Takehara
|-
|Knight Man
|Level Theme
|[[1.0.0]]
|Yuko Takehara
|-
|Yamato Man
|Level Theme
|[[1.0.0]]
|Yuko Takehara
|-
|Plant Man
|Level Theme
|[[1.0.0]]
|Yuko Takehara
|-
|Mr. X Stages
|Level Theme
|[[1.0.0]]
|Yuko Takehara
|-
|Wily Stages
|Level Theme
|[[1.0.0]]
|Yuko Takehara
|-
|Mega Man 6 Robot Master
|Boss Theme
|[[1.0.0]]
|Yuko Takehara
|-
|Mega Man 6 Wily Boss
|Boss Theme
|[[1.0.0]]
|Yuko Takehara
|}
 
== Mega Man 7 ==
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Track Name
! scope="col" | Category
! scope="col" | Added in Version
! scope="col" | Arranger
|-
|[https://www.youtube.com/watch?v=29twPaeHDxo Intro Stage]
|Level Theme
|[[1.4.0]]
|[[RRThiel]]
|-
|[https://www.youtube.com/watch?v=5NIX833JUfg Spring Man]
|Level Theme
|[[1.4.0]]
|[[CosmicGem]]
|-
|[https://www.youtube.com/watch?v=kIsIplot7uM Freeze Man]
|Level Theme
|[[1.4.0]]
|[[CosmicGem]]
|-
|[https://www.youtube.com/watch?v=ioWFTuRNTpA Slash Man]
|Level Theme
|[[1.4.0]]
|[[Saphy]]
|-
|[https://www.youtube.com/watch?v=gJ3MpBq_KvA Junk Man]
|Level Theme
|[[1.4.0]]
|[[CosmicGem]]
|-
|[https://www.youtube.com/watch?v=UJrXzqMuOc0 Shade Man]
|Level Theme
|[[1.4.0]]
|[[CosmicGem]]
|-
|[https://www.youtube.com/watch?v=3zCGcxFeRS4 Shade Man Alt]
|Level Theme
|[[1.4.0]]
|[[littlelamp100]]
|-
|[https://www.youtube.com/watch?v=lslXn25ztuw Burst Man]
|Level Theme
|[[1.4.0]]
|[[littlelamp100]]
|-
|[https://www.youtube.com/watch?v=wgA_TKfu_Fw Turbo Man]
|Level Theme
|[[1.4.0]]
|[[CosmicGem]]
|-
|[https://www.youtube.com/watch?v=XRPtgKAz1Y4 Cloud Man]
|Level Theme
|[[1.4.0]]
|[[CosmicGem]]
|-
|[https://www.youtube.com/watch?v=52zFOt9KMB8 Robot Museum]
|Level Theme
|[[1.7.0]]
|[[Saphy]]
|-
|[https://www.youtube.com/watch?v=uYZ7Dpk0cQw Wily Stage 1]
|Level Theme
|[[1.4.0]]
|[[RRThiel]]
|-
|[https://www.youtube.com/watch?v=NclwFzGPrr0 Wily Stage 2]
|Level Theme
|[[1.4.0]]
|[[littlelamp100]]
|-
|[https://www.youtube.com/watch?v=vRd6b-YYN7c Wily Stage 3]
|Level Theme
|[[1.4.0]]
|[[CosmicGem]]
|-
|[https://www.youtube.com/watch?v=d-Z80GM8LYA Wily Stage 4]
|Level Theme
|[[1.4.0]]
|[[Saphy]]
|-
|[https://www.youtube.com/watch?v=MvEaDIjhUIU Mega Man 7 Robot Master]
|Boss Theme
|[[1.4.0]]
|[[CosmicGem]]
|-
|[https://www.youtube.com/watch?v=ktFxxNiDBuE Bass Boss Theme]
|Boss Theme
|[[1.7.0]]
|[[Alumox]]
|-
|[https://www.youtube.com/watch?v=wU3_BqVX4pI Mega Man 7 Wily Boss]
|Boss Theme
|[[1.4.0]]
|[[Saphy]]
|-
|[https://www.youtube.com/watch?v=A8aFy0dEpRA Mega Man 7 Wily Capsule]
|Boss Theme
|[[1.4.0]]
|[[RRThiel]]
|}
 
 
 
== Mega Man 8 ==
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Track Name
! scope="col" | Category
! scope="col" | Added in Version
! scope="col" | Composer
! scope="col" | Arranger
|-
|[https://www.youtube.com/watch?v=50lwpBx2hhA Intro Stage]
|rowspan="15"|Level Theme
|rowspan="18"|[[1.5.0]]
|rowspan="22"|Shusaku Uchiyama
|[[CosmicGem]]
|-
|[https://www.youtube.com/watch?v=oELQFAxQD7Q Intro Stage (Underwater)]
|[[littlelamp100]]
|-
|[https://www.youtube.com/watch?v=ikvLZ28rrVA Tengu Man (Saturn)]
|[[RRThiel]]
|-
|[https://www.youtube.com/watch?v=9OiGPOotoAU Tengu Man (Playstation)]
|[[littlelamp100]]
|-
|[https://www.youtube.com/watch?v=Z-oBR1BJ6AA Frost Man]
|[[RRThiel]]
|-
|[https://www.youtube.com/watch?v=z-CfwJmKxP8 Grenade Man]
|[[littlelamp100]]
|-
|[https://www.youtube.com/watch?v=31NOGzDJR1A Clown Man]
|[[RRThiel]]
|-
|[https://www.youtube.com/watch?v=ydgUWo4cVoM Astro Man]
|[[littlelamp100]]
|-
|[https://www.youtube.com/watch?v=VYS4gQN6UI4 Sword Man]
|[[CosmicGem]]
|-
|[https://www.youtube.com/watch?v=IsW23ssQTz0 Aqua Man]
|[[littlelamp100]]
|-
|[https://www.youtube.com/watch?v=fFamvK3gaJ8 Search Man]
|[[littlelamp100]]
|-
|[https://www.youtube.com/watch?v=bmGTfYqJX1c Wily Stage 1]
|[[CosmicGem]]
|-
|[https://www.youtube.com/watch?v=n9LdCBYSm-E Wily Stage 2]
|[[CosmicGem]]
|-
|[https://www.youtube.com/watch?v=YnTS3unGJYA Wily Stage 3]
|[[CosmicGem]]
|-
|[https://www.youtube.com/watch?v=u6RqqyusfRQ Wily Stage 4]
|[[CosmicGem]]
|-
|[https://www.youtube.com/watch?v=S-eQBb65cU0 Midboss Theme]
|rowspan="9"|Boss Theme
|[[littlelamp100]]
|-
|[https://www.youtube.com/watch?v=ibtoZnBimlk Robot Master Intro]
|[[littlelamp100]]
|-
|[https://www.youtube.com/watch?v=6SDdjOk9xZY Mega Man 8 Robot Master]
|[[CosmicGem]]
[[littlelamp100]]
|-
|[https://www.youtube.com/watch?v=kMLwECj1i9s Bass Boss Theme]
|[[1.7.4.1]]
|[[CosmicGem]]
[[littlelamp100]]
|-
|[https://www.youtube.com/watch?v=oEuPBtMT2d8 Mega Man 8 Wily Machine]
|rowspan="2"|[[1.5.0]]
|[[CosmicGem]]
|-
|[https://www.youtube.com/watch?v=7Nb1StdS_z8 Mega Man 8 Wily Capsule]
|[[CosmicGem]]
|-
|[https://www.youtube.com/watch?v=DGxRc87m1B8 Duo Boss Theme]
|[[1.6.0]]
|[[MiniMacro]]
|-
|[https://www.youtube.com/watch?v=VunXb33oIRg Cut Man Boss Theme]
|[[1.7.0]]
|Manami Matsumae
Shusaku Uchiyama
|[[Saphy]]
|-
|[https://www.youtube.com/watch?v=w2dSFSQRUcY Wood Man Boss Theme]
|[[1.7.3]]
|Takashi Tateishi
Shusaku Uchiyama
|[[Saphy]]
[[Alumox]]
|}
[[Category:Assets]]

Revision as of 09:09, 14 May 2022

Concrete Man
ConcreteMan.png
Official artwork of Concrete Man from Mega Man 9
Information
Game information
Description: Aggressively dashes and stomps around, sometimes shooting concrete.
Category: Boss
HP: 28
Damage: 5 (contact)

4 (Concrete Shot)

Added in version: 1.5.0
Series information
Game of origin: Mega Man 9
Development
Programmer(s): WreckingPrograms
Sound effect creator(s): littlelamp100 (slam attack)


DLN-065/DRN-065 Concrete Man is an industrial robot and one of the nine Robot Masters from Mega Man 9. He was added to Mega Man Maker in version 1.5.0. He is using his signature weapon, the Concrete Shot to attack and to trap Mega Man.

Concrete Man was created by Dr. Light. However, Dr. Wily manipulated him by using his fears of getting scrapped during Mega Man 9's events.

Behavior

Concrete Man does high jumps, and often does a ground pound that immobilizes the player character if the latter has not jumped before the ground pound is finished. More often than not, Concrete Man will seek to aim towards the player with his ground pound. When dashing, Concrete Man will move until colliding with a wall or the end of a screen. When colliding during his dash, Concrete Man will be bounced back.

Concrete Man never waits more than 4 attacks to use Concrete Shot, and is much more likely to use it if he is just performed a ground pound. He can shoot from 1 to 3 shots, which will deal damage and immobilize the player, which exposes it to receive a combo attack. If the concrete shots did not hit the player character, the shots will solidify and will function as solid platform. Those blocks will destroy themselves with time, but will be destroyed faster if Concrete Man dashes or ground pounds into one. Concrete Man's version of the Concrete Shot was modified to no longer block the player's projectiles. The primary weakness can destroy the Concrete Shot blocks. The shots might be dodged by pumping or moving away from the zone they are about to fall.

Concrete Man cannot destroy the player's version of the Concrete Shot and instead treats it like solid terrain.

Glitches

  • Concrete Man can be killed by his own Concrete Shot projectiles if he uses them over Springs.

Trivia

  • Concrete Man was the first new boss revealed to be added in Mega Man Maker's 1.5.0 release.
  • According to the developers, the way that Concrete Man's Concrete Shot works during the boss battle was changed so that when Concrete Man fires it, the player can fire weapons through the Concrete Shot. While replying to a commenter on Concrete Man's Official Announcement pointing this change out, WreckingPrograms said this was done as to make the boss less frustrating.

Gallery

TBA