Difference between pages "Ring Boomerang" and "Dive Missile"

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{{Template:Asset
{{Template:Asset
|name=[[File:RingBoomerangIcon.png|left]] Ring Boomerang [[File:RingBoomerangIcon.png|right]]
|name=[[File:DiveMissileIcon.png|left]] Dive Missile [[File:DiveMissileIcon.png|right]]
|image=[[File:RingBoomerang.png|250px]]
|image=[[File:DiveMissile.png|250px]]
|caption=Artwork for the Ring Boomerang in ''[[Mega Man 4]]''
|caption=Artwork for the Dive Missile in ''[[Mega Man 4]]''
|description=Ring that always comes back, getting items for you! Not suitable for marriage.
|description=A homing torpedo that explodes on contact.
|damage=2
|damage=3(missile), 2(explosion)
|game=''[[Mega Man 4]]''
|game=''[[Mega Man 4]]''
|appears=''[[Mega Man IV]]''
|appears=''[[Mega Man III]]''
|version=[[1.1.0]]
|version=[[1.1.0]]
|programmer=[[WreckingPrograms]]
|programmer=[[WreckingPrograms]]
}}
}}
Ring Boomerang is [[Ring Man]]'s signature weapon, originating from ''[[Mega Man 4]]'' and reappearing in ''[[Mega Man IV]]''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.1.0]].
'''Dive Missile''' is Dive Man's signature weapon, originating from ''[[Mega Man 4]]'' and reappearing in ''[[Mega Man III]]''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.1.0]].


When fired, it sends out a fast ring that travels 5.5 tiles out, piercing through all enemies and terrain in the way before returning to the user's location. It is capable of hitting 2-4 times depending on the size of the enemy and the distance between them and the user. All [[Spine]]-type enemies are vulnerable to Ring Boomerang.
It allows the user to shoot a fast torpedo that locks on to the closest enemy, which then explodes upon contact with them, damaging the surrounding tiles as well. If no potential target is onscreen, the missile will simply fly straight forward, and only one Dive Missile can be onscreen at once. Rarely, the missile will circle around an opponent depending on where it was fired.


While its functionality is primarily taken from ''Mega Man 4'', the weapon can pick a single pickup, which was directly derived from ''Mega Man IV''. However, Ring Boomerang cannot grab [[Tank]]s.
[[Category:Weapons]] [[Category:Explosive weapons]] [[Category:Mega Man 4 Assets]]
 
[[Category:Weapons]] [[Category:Mega Man 4 Assets]]

Revision as of 02:01, 17 April 2023

DiveMissileIcon.png
Dive Missile
DiveMissileIcon.png
DiveMissile.png
Artwork for the Dive Missile in Mega Man 4
Information
Game information
Description: A homing torpedo that explodes on contact.
Damage: 3(missile), 2(explosion)
Added in version: 1.1.0
Series information
Game of origin: Mega Man 4
Other appearances: Mega Man III
Development
Programmer(s): WreckingPrograms

Dive Missile is Dive Man's signature weapon, originating from Mega Man 4 and reappearing in Mega Man III. It is featured in Mega Man Maker as of version 1.1.0.

It allows the user to shoot a fast torpedo that locks on to the closest enemy, which then explodes upon contact with them, damaging the surrounding tiles as well. If no potential target is onscreen, the missile will simply fly straight forward, and only one Dive Missile can be onscreen at once. Rarely, the missile will circle around an opponent depending on where it was fired.