Difference between revisions of "Template:Featured Article"

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<div id="mp-tfa" style="padding:2px"/>[[File:KnightManCW.png|200px|left|link=Knight Man]]
<div id="mp-tfa" style="padding:2px"/>[[File:18promo-small.png|200px|left|link=1.8.0]]
'''MRX-044/DWN-044 Knight Man''' is one of the 8 Robot Masters from [[Mega Man 6]] that is featured in [[Mega Man Maker]] as of version [[1.0.0]]. He fights using his signature weapon, the [[Knight Crusher]]


He was designed as fighting robot and took place in many fights, winning them. Later he took part in the first annual robot tournament ...  
'''1.8.0''' Will be released on November 25th, 2022 and was focused on adding new content from ''[[Mega Man & Bass]]'',some content ''[[Mega Man 8]]'' that returned in this game, content from the [[Mega Man GB|Game Boy]] instalments, a handful of unique [[Mega Man Maker]] unique builder items, as well as Fortress Bosses. 
'''[[Knight Man|Continue reading...]]'''
   
1.8 also brought performance upgrades in loading, creating, saving and playing levels to reduce lag.
From the Mega Man & Bass side, 1.8 added 3 new bosses and 6 weapons as well as an assortment of [[Enemies]] , [[Level Objects]], and [[tiles]].
Similarly from the Mega Man Gameboy side there is also 3 new bosses and 6 weapons along with the level objects, enemies, and tiles.  
 
'''[[1.8.0|Continue reading...]]'''

Revision as of 14:50, 24 November 2022

18promo-small.png

1.8.0 Will be released on November 25th, 2022 and was focused on adding new content from Mega Man & Bass,some content Mega Man 8 that returned in this game, content from the Game Boy instalments, a handful of unique Mega Man Maker unique builder items, as well as Fortress Bosses.

1.8 also brought performance upgrades in loading, creating, saving and playing levels to reduce lag.

From the Mega Man & Bass side, 1.8 added 3 new bosses and 6 weapons as well as an assortment of Enemies , Level Objects, and tiles. Similarly from the Mega Man Gameboy side there is also 3 new bosses and 6 weapons along with the level objects, enemies, and tiles.

Continue reading...