Difference between pages "Jewel Satellite" and "Hornet Chaser"

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(Created page with "{{Template:Asset |name=left Jewel Satellite right |image=250px |caption=Artwork for...")
 
(Created page with "{{Template:Asset |name=left Hornet Chaser right |image=250px |caption=Artwork for the Hor...")
 
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{{Template:Asset
{{Template:Asset
|name=[[File:JewelSatelliteIcon.png|left]] Jewel Satellite [[File:JewelSatelliteIcon.png|right]]
|name=[[File:HornetChaserIcon.png|left]] Hornet Chaser [[File:HornetChaserIcon.png|right]]
|image=[[File:JewelSatellite.png|250px]]
|image=[[File:HornetChaser.png|250px]]
|caption=Artwork for the Jewel Satellite in ''Mega Man 9''
|caption=Artwork for the Hornet Chaser in ''Mega Man 9''
|description=A shiny shield that reflects projectiles and defeats weak enemies.
|description=Fires homing hornets that can also grab and bring items to you. BEES!
|damage=2
|damage=2
|game=''[[Mega Man 9]]''
|game=''[[Mega Man 9]]''
|version=[[1.5.0]]
|version=[[1.5.0]]
|programmer=[[Luigi]]
|programmer=[[WreckingPrograms]]
}}
}}
Jewel Satellite is Jewel Man's signature weapon, originating from ''[[Mega Man 9]]''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.5.0]].
Hornet Chaser is Hornet Man's signature weapon, originating from ''[[Mega Man 9]]''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.5.0]].


When activated, the user is surrounded by four diamonds that will reflect most projectiles that come in contact with it, while remaining intact. Enemies with 2 HP or less will be destroyed without removing the shield too. Pressing the attack key again will let the user throw the shield forward, where it will still be able to reflect projectiles as it moves slowly. Unlike most shield weapons, Jewel Satellite uses energy upon activation, and it can be deflected if the user is near reflective objects while it's still equipped.
Firing the weapon sends out a bee-shaped drone that will home in on any enemies and items that are on the screen after a brief delay, with priority being given to whichever is closest. Upon picking up an item, it will then return to the user's location before continuing to fly in the direction it was traveling. Quick-switching weapons will cause an item it was holding to be dropped, but it can be picked up again. Should an enemy be defeated by it, and there are still enemies or items on screen, then it will lock on to the next closest target. If no potential targets are present on screen, then the bees will simply travel diagonally upward. Up to three Hornet Chasers can be present at a time. [[Anti-Eddie]]'s item can be retrieved by Hornet Chaser while it's still attached to him.
 
Regarding [[bosses]], the explosion from [[Grenade Man]]'s Flash Bomb and [[Tornado Man]]'s Tornado Blow are the only attacks that will remove Jewel Satellite. If [[Metal Man]]'s Metal Blade is reflected back to him, it will instantly kill him regardless of weakness settings or whether the player has [[Metal Blade]] themselves. While most reflected projectiles deal two units of damage to bosses, reflected Laser Tridents will deal four units of damage to [[Splash Woman]] if she's out of water.
 
==Glitches==
*When [[Pole Eggs]] are destroyed with Jewel Satellite, they will remove each individual diamond instead of the whole shield.


[[Category:Weapons]]
[[Category:Weapons]]

Revision as of 04:14, 2 March 2022

HornetChaserIcon.png
Hornet Chaser
HornetChaserIcon.png
HornetChaser.png
Artwork for the Hornet Chaser in Mega Man 9
Information
Game information
Description: Fires homing hornets that can also grab and bring items to you. BEES!
Damage: 2
Added in version: 1.5.0
Series information
Game of origin: Mega Man 9
Development
Programmer(s): WreckingPrograms

Hornet Chaser is Hornet Man's signature weapon, originating from Mega Man 9. It is featured in Mega Man Maker as of version 1.5.0.

Firing the weapon sends out a bee-shaped drone that will home in on any enemies and items that are on the screen after a brief delay, with priority being given to whichever is closest. Upon picking up an item, it will then return to the user's location before continuing to fly in the direction it was traveling. Quick-switching weapons will cause an item it was holding to be dropped, but it can be picked up again. Should an enemy be defeated by it, and there are still enemies or items on screen, then it will lock on to the next closest target. If no potential targets are present on screen, then the bees will simply travel diagonally upward. Up to three Hornet Chasers can be present at a time. Anti-Eddie's item can be retrieved by Hornet Chaser while it's still attached to him.