Difference between pages "Toad Man" and "Pharaoh Man"

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(Created page with "{{Asset |image=250px |caption=Artwork of Toad Man from ''Rockman Complete Works'' |hp=28 |damage=8 (contact) 8 (Rain Flush) |description=Jumps when atta...")
 
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{{Asset
{{Asset
|image=[[File:ToadManCW.png|250px]]
|image=[[File:PharaohManCW.png|250px]]
|caption=Artwork of Toad Man from ''Rockman Complete Works''
|caption=Artwork of Pharaoh Man from ''Rockman Complete Works''
|hp=28
|hp=28
|damage=8 (contact)
|damage=4 (contact)
8 (Rain Flush)
2 (Pharaoh Shot)
|description=Jumps when attacked, performs a screen-wide attack otherwise.
6 (Pharaoh Wave)
|description=Jumps and fires magical pellets before landing to charge a wave attack.
|category=[[Boss]]
|category=[[Boss]]
|game=''[[Mega Man 4]]''
|game=''[[Mega Man 4]]''
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|programmer=WreckingPrograms
|programmer=WreckingPrograms
}}
}}
'''DCN-026/DWN-026 Ring Man''' is a toad-like robot and one of the 8 Robot Masters from [[Mega Man 4]] that has been featured in [[Mega Man Maker]] since version [[1.0.0]]. He is armed with his signature weapon, the [[Rain Flush]] which he uses as his primary means of combat outside simply jumping around the room.
'''DCN-028/DWN-028 Ring Man''' is one of the 8 Robot Masters from [[Mega Man 4]] that has been featured in [[Mega Man Maker]] since version [[1.0.0]]. Pharaoh Man uses his signature weapon, The [[Pharaoh Shot]] to attack.


Toad Man was created by Doctor Cossack and during Mega Man 4 events, upgraded into battle robot to battle Mega Man. He came back during [[Mega Man IV]] events where he once again tries to fight Mega Man.
Pharaoh Man was created by Doctor Cossack to explore pyramids and other ancient places, but during Mega Man 4 events he was upgraded into battle robot to fight Mega Man. He later reappeared during [[Mega Man IV]] events to once again challenge Mega Man.


==Behavior==
==Behavior==
Toad Man will start the battle in an idle state. If the player do not press the shoot button for a certain amount of time while Toad Man is in his idle state (about 5 seconds), Toad Man will do a rain dance animation, followed by using Rain Flush, his screen-wide attack that cannot be dodged. If Toad Man takes damage from any attack during his rain dance animation, he will immediately cancel the animation, will not use the Rain Flush, and will return to his idle state. While Toad Man is in his idle state and standing on the ground, if the player presses the shoot button, even if equipped with Nothing or a weapon with no remaining ammo, Toad Man will attempt to jump and land on the player.
One of Pharaoh Man's attacks includes doing a few short hops towards the player's direction while firing his Pharaoh Shots in the player's direction. His Pharaoh Wave attack has a huge hit box, but must be charged first, and always travels horizontally in the direction Pharaoh Man is facing. Pharaoh Man will also occasionally attack by doing one jump and trying to land on top of the player.
 
Evading Pharaoh man's jumping attack is the most difficult part of fighting him, staying mobile to avoid a direct hit from a Pharaoh Shot isn't easy, as then also evading Pharaoh Man himself require immense focus and careful jumps and slides. His crippling weakness however, is when he uses his Pharaoh Wave. Jumping over the wave is simple enough, especially with the long and obvious charge up Pharaoh Man does. This long charge up also leaves him extremely vulnerable, making it easy to blast him with charge shots and most other special weapons. Conveniently, he also tends to favor the Pharaoh Wave attack which leaves him more easily evaded and damaged. Don't get too relaxed though, or he can easily catch you off guard when he finally does his jumping Pharaoh Shot attack.


==Trivia==
==Trivia==
*Toad Man's AI can get stuck in a loop, constantly transitioning back and forth between "idle state" and "rain dance state", if hit by "hold-button rapid-fire weapons" or "single-shot multi-hit weapons", making him unable to move or fight back. This AI quirk arises due to Toad Man's AI not being built to handle these situations.
*Pharaoh Man is included as a built-in boss in the Mega Engine. As such, he was the first boss ever added to Mega Man Maker.
*Toad Man can get trapped in an AI loop even without rapid-fire or multi-hit weapons by keeping the pattern of shooting just when Toad Man starts his rain dance animation to damage him and cancel his Rain Flush attack.
*Pharaoh Man will occasionally begin spamming the use of Pharaoh Wave, making him predictable and easier to counterattack.
*Due to the way they behave, Toad Man, [[Stone Man]] and [[Bomb Man]] are the only bosses in Mega Man Maker that can be fought without them using their weapon.
*In the end credits of Mega Man 4, Pharaoh Man is mistakenly labeled DWN-026, which is supposed to be Toad Man's number.
*Pharaoh Man is one of few Robot Masters that have two special weapons that the player can get upon defeating him. In Mega Man 4 and Mega Man IV, Mega Man would obtain the Pharaoh Shot. Meanwhile in the Power Fighters series his defeat will give the player his Pharaoh Wave instead which functions identical to how he uses it.


==Gallery==
==Gallery==
<gallery>
<gallery>
File:ToadMan.png|thumb|Official artwork from Mega Man 4
File:PharaohMan.png|thumb|Official artwork from Mega Man 4
</gallery>
</gallery>


[[Category:Bosses]]
[[Category:Bosses]]

Revision as of 16:41, 11 October 2021

Pharaoh Man
PharaohManCW.png
Artwork of Pharaoh Man from Rockman Complete Works
Information
Game information
Description: Jumps and fires magical pellets before landing to charge a wave attack.
Category: Boss
HP: 28
Damage: 4 (contact)

2 (Pharaoh Shot) 6 (Pharaoh Wave)

Added in version: 1.0.0
Series information
Game of origin: Mega Man 4
Other appearances: Mega Man IV
Development
Programmer(s): WreckingPrograms

DCN-028/DWN-028 Ring Man is one of the 8 Robot Masters from Mega Man 4 that has been featured in Mega Man Maker since version 1.0.0. Pharaoh Man uses his signature weapon, The Pharaoh Shot to attack.

Pharaoh Man was created by Doctor Cossack to explore pyramids and other ancient places, but during Mega Man 4 events he was upgraded into battle robot to fight Mega Man. He later reappeared during Mega Man IV events to once again challenge Mega Man.

Behavior

One of Pharaoh Man's attacks includes doing a few short hops towards the player's direction while firing his Pharaoh Shots in the player's direction. His Pharaoh Wave attack has a huge hit box, but must be charged first, and always travels horizontally in the direction Pharaoh Man is facing. Pharaoh Man will also occasionally attack by doing one jump and trying to land on top of the player.

Evading Pharaoh man's jumping attack is the most difficult part of fighting him, staying mobile to avoid a direct hit from a Pharaoh Shot isn't easy, as then also evading Pharaoh Man himself require immense focus and careful jumps and slides. His crippling weakness however, is when he uses his Pharaoh Wave. Jumping over the wave is simple enough, especially with the long and obvious charge up Pharaoh Man does. This long charge up also leaves him extremely vulnerable, making it easy to blast him with charge shots and most other special weapons. Conveniently, he also tends to favor the Pharaoh Wave attack which leaves him more easily evaded and damaged. Don't get too relaxed though, or he can easily catch you off guard when he finally does his jumping Pharaoh Shot attack.

Trivia

  • Pharaoh Man is included as a built-in boss in the Mega Engine. As such, he was the first boss ever added to Mega Man Maker.
  • Pharaoh Man will occasionally begin spamming the use of Pharaoh Wave, making him predictable and easier to counterattack.
  • In the end credits of Mega Man 4, Pharaoh Man is mistakenly labeled DWN-026, which is supposed to be Toad Man's number.
  • Pharaoh Man is one of few Robot Masters that have two special weapons that the player can get upon defeating him. In Mega Man 4 and Mega Man IV, Mega Man would obtain the Pharaoh Shot. Meanwhile in the Power Fighters series his defeat will give the player his Pharaoh Wave instead which functions identical to how he uses it.

Gallery