Difference between revisions of "Romper"

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{{Upcoming Content}}
{{Upcoming Content}}
{{Asset
{{Asset
|image=
|image=[[File:Rompers.png|250px]]
|caption=
|caption=Artwork of two Rompers in a Kikyoon from ''[[Mega Man & Bass]]''
|description=
|description=
|category=[[Enemies]]
|category=[[Enemies]]
|game=''[[Mega Man 8]]''
|game=''[[Mega Man 8]]''
|appears=''[[Mega Man & Bass]]''
|version=[[1.8.0]]
|version=[[1.8.0]]
|programmer=[[Meka]]
|spriter=[[Eleven]]
}}
}}
The '''Romper''' is an [[Enemies|enemy]] from ''[[Mega Man 8]]'' and ''[[Mega Man & Bass]]'', appearing in Clown Man's stage in Mega Man 8 and Magic Man stage in Mega Man & Bass. It was introduced to [[Mega Man Maker]] as of version [[1.8.0]]
The '''Romper''' is an [[Enemies|enemy]] from ''[[Mega Man 8]]'' and ''[[Mega Man & Bass]]'', appearing in Clown Man's stage in ''Mega Man 8'' and Magic Man's stage in ''Mega Man & Bass''. It was introduced to ''[[Mega Man Maker]]'' as of version [[1.8.0]].


The Romper is very small (around three eighths of a tile) and walks forward at a slow pace. Once it makes contact with the player, it will latch onto them and drain either their health or weapon energy. If placed onto a ladder or weapon barrier in the [[Level Builder]], it will hold onto it until the gets close enough, at which point it will drop down.
The Romper is very small (around three-eighths of a tile, but is still 1x1 in the [[Level Builder]]) and walks forward at a slow pace. Once it makes contact with the player, it will latch onto them and drain either their [[health]] or [[weapon energy]] depending of its specific settings. If the Romper is set to be clinging and is placed onto a [[ladders|ladder]], a ceiling or a [[Weapon Block]] in the [[Level Builder]], it will hold onto it until the player gets close enough, at which point it will drop down. The enemy can also come from the sky.


Romper comes in four colors - red, green, yellow and blue.
Romper comes in four colors - red, green, yellow and blue.
* Red Romper will take small amount of health
* Red Romper will take small amount of health.
* Green Romper will take small amount of weapon energy
* Green Romper will take small amount of weapon energy.
* Yellow Romper will take big amount of health
* Yellow Romper will take big amount of health.
* Blue Romper will take big amount of weapon energy.
* Blue Romper will take big amount of weapon energy.


==trivia==
==Trivia==
- Their stealing health and energy is inspired by Mega Man & Bass variant, where they were stealing screws and it was visible. As there are no screws in Mega Man Maker, they steal health and weapon energy.
* Green Rompers, known as Rompers G, originally stole the player's screws in ''Mega Man & Bass''. However, as of 1.8.0 there are no screws, thus they instead take weapon energy.
* In ''Mega Man 8'', when stealing the player's health, it is not visible as flying away from player. It is a reference to ''Mega Man & Bass'' where stolen screws are visible as flying away.
*The blue and yellow Romper variants were originally thought of as options for the red and green variants, but were added as their own assets for gameplay and color blindness purposes.<ref>[https://discord.com/channels/328222878489247744/328222878489247744/904500786640322630 Goldstorm explains the reason for the addition of the blue and yellow Romper variants]</ref>
 
==References==
<references/>


[[Category:Enemies]]
[[Category:Enemies]]

Latest revision as of 05:13, 11 November 2021

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Romper
Rompers.png
Artwork of two Rompers in a Kikyoon from Mega Man & Bass
Information
Game information
Category: Enemies
Added in version: 1.8.0
Series information
Game of origin: Mega Man 8
Other appearances: Mega Man & Bass
Development
Programmer(s): Meka
Spriter(s): Eleven

The Romper is an enemy from Mega Man 8 and Mega Man & Bass, appearing in Clown Man's stage in Mega Man 8 and Magic Man's stage in Mega Man & Bass. It was introduced to Mega Man Maker as of version 1.8.0.

The Romper is very small (around three-eighths of a tile, but is still 1x1 in the Level Builder) and walks forward at a slow pace. Once it makes contact with the player, it will latch onto them and drain either their health or weapon energy depending of its specific settings. If the Romper is set to be clinging and is placed onto a ladder, a ceiling or a Weapon Block in the Level Builder, it will hold onto it until the player gets close enough, at which point it will drop down. The enemy can also come from the sky.

Romper comes in four colors - red, green, yellow and blue.

  • Red Romper will take small amount of health.
  • Green Romper will take small amount of weapon energy.
  • Yellow Romper will take big amount of health.
  • Blue Romper will take big amount of weapon energy.

Trivia

  • Green Rompers, known as Rompers G, originally stole the player's screws in Mega Man & Bass. However, as of 1.8.0 there are no screws, thus they instead take weapon energy.
  • In Mega Man 8, when stealing the player's health, it is not visible as flying away from player. It is a reference to Mega Man & Bass where stolen screws are visible as flying away.
  • The blue and yellow Romper variants were originally thought of as options for the red and green variants, but were added as their own assets for gameplay and color blindness purposes.[1]

References