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  • * [[Hansov]] (sound effects creator) * [[MiniMacro]] (musician, sound effects creator, former beta tester and spriter)
    3 KB (382 words) - 05:10, 3 March 2024
  • |role=Beta tester (formerly) <br>Level moderator (formerly)<br>Sound effects creator (formerly) ...lude the silent NSF for the ''Mega Man 2'' Wily 6 theme in 1.7.0 and sound effects for [[1.8.0]]. DoctorLumen offered to be a level moderator after 1.7.0's re
    1 KB (175 words) - 02:54, 6 August 2023
  • |role=Musician<br>Sound designer ...of 2020 and has been an active team member since, providing both music and sound effect work. She's also done covers and original tracks aside from her work
    3 KB (428 words) - 23:53, 9 September 2023
  • When an Adamski first appears on screen, it will briefly play a sound identical to that of Dr. Wily's UFO spaceship before going to his castle. I ...be placed in levels without causing an irritating amount of beeping sound effects.
    2 KB (310 words) - 00:56, 2 February 2024
  • * Looping sound effects ignore volume settings.
    726 bytes (108 words) - 22:22, 2 August 2021
  • |Sprites and sound effects |Initial draft for sound effects; did sprites alongside [[Aze]]
    3 KB (407 words) - 04:12, 27 February 2022
  • [[BigMaster]], [[BushBacon]] (effects and projectiles) |sfx=[[Saphy]] (introduction ice crack; three sound effects for Freeze Man's ice shot and icicles appearing and breaking)
    3 KB (548 words) - 03:22, 14 March 2024
  • |Sound effects
    2 KB (225 words) - 15:33, 13 May 2023
  • * Added new [[Shell'n]] sound effects for opening, firing and closing. * [[Magma Beam Generator|Magma Beams]] don't fire and play their sound effect when slightly on screen.
    3 KB (453 words) - 12:55, 3 August 2021
  • |role=Musician (formerly)<br>Sound designer (formerly)<br>Writer (formerly)<br>Spriter (minor, formerly)<br>Mo ...usician for the game, but he had also worked on flavor text writing, sound effects, tile assembling, and sprites from ''[[Mega Man 7]]''. He also worked as a
    4 KB (602 words) - 09:26, 18 December 2021
  • * [[Shine]] and [[Nado]] now have 8-bit sound effects. * [[Force Beam|Green Quick Lasers]] now have a custom draining sound effect.
    5 KB (930 words) - 21:14, 26 June 2022
  • * Pressing the section toggle icon now produces a sound effect. * If you pause the game while health is refilling, the sound keeps playing, even if you restart the level.
    5 KB (718 words) - 20:22, 15 July 2021
  • ...es now rotate properly. (This does not change their hitbox and thus has no effects on gameplay) * [[Plant Barrier]] still makes a healing sound when the game is muted.
    5 KB (747 words) - 17:04, 3 August 2021
  • * You can now set the volume for music and sound effects in the options menu.
    3 KB (554 words) - 06:23, 28 December 2022
  • * Brown's sound effect when shooting is missing. * The sound effects of Concrete Lift and Sumatran are too quiet.
    14 KB (2,321 words) - 08:59, 10 May 2022
  • ...ad&id=1wgiPEyfptj5-3LtuS9VYJIHvCGoARXAa Laser hair removal - benefits side effects and costs] ([https://megamaker.webmeka.io/level-data.php?id=522022 Reupload ...LightMerlin || [https://megamaker.webmeka.io/level-data.php?id=198537 The Sound of Silence] || 198537|| [https://drive.google.com/uc?export=download&id=1t
    45 KB (5,439 words) - 16:25, 25 January 2023