Difference between revisions of "Magnet Missile"

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Firing it sends out a fast horseshoe magnet that will turn 90 degrees if an enemy is in the same y-axis as it. Up to 2 Missiles can be onscreen at a time, and if two potential targets are on the same y-axis, then they will choose one of them at random to home in on.
Firing it sends out a fast horseshoe magnet that will turn 90 degrees if an enemy is in the same y-axis as it. Up to 2 Missiles can be onscreen at a time, and if two potential targets are on the same y-axis, then they will choose one of them at random to home in on.


[[Category:Weapons]]
[[Category:Weapons]] [[Category:Mega Man 3 Assets]]

Revision as of 19:23, 24 February 2023

MagnetMissileIcon.png
Magnet Missile
MagnetMissileIcon.png
MagnetMissile.png
Artwork for the Magnet Missile in Mega Man 3
Information
Game information
Description: Fire off a magnet that homes in on enemies vertically.
Damage: 2
Added in version: 1.0.0
Series information
Game of origin: Mega Man 3
Other appearances: Mega Man II

Mega Man: The Wily Wars

Development
Programmer(s): WreckingPrograms

Magnet Missile is Magnet Man's signature weapon, originating from Mega Man 3 and reappearing in Mega Man II and Mega Man: The Wily Wars. It is featured in Mega Man Maker as of version 1.0.0.

Firing it sends out a fast horseshoe magnet that will turn 90 degrees if an enemy is in the same y-axis as it. Up to 2 Missiles can be onscreen at a time, and if two potential targets are on the same y-axis, then they will choose one of them at random to home in on.