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  • [[File:EnergyBalancer.png|thumb|right|Official artwork of the Energy Balancer]] ...''no energy''. This device allows the filling of the most exhausted weapon energy gauge in a player's arsenal without having to equip that weapon first, alth
    1 KB (175 words) - 16:47, 22 July 2023
  • |caption=Artwork of Energy Element'' '''Energy Elements''' are a level gimmick in [[Mega Man Maker]], featured in the Misc
    2 KB (273 words) - 22:54, 21 August 2023
  • |name=[[File:LargeWeaponEnergyIcon.png|left]] Large Weapon Energy [[File:LargeWeaponEnergyIcon.png|right]] |caption=Artwork for the Weapon Energy by Capcom.
    1 KB (191 words) - 01:23, 2 January 2024
  • |name=[[File:SmallWeaponEnergyIcon.png|left]] Small Weapon Energy [[File:SmallWeaponEnergyIcon.png|right]] |caption=Artwork for the Weapon Energy by Capcom.
    1 KB (192 words) - 01:24, 2 January 2024

Page text matches

  • |name=[[File:SmallWeaponEnergyIcon.png|left]] Small Weapon Energy [[File:SmallWeaponEnergyIcon.png|right]] |caption=Artwork for the Weapon Energy by Capcom.
    1 KB (192 words) - 01:24, 2 January 2024
  • |name=[[File:LargeWeaponEnergyIcon.png|left]] Large Weapon Energy [[File:LargeWeaponEnergyIcon.png|right]] |caption=Artwork for the Weapon Energy by Capcom.
    1 KB (191 words) - 01:23, 2 January 2024
  • [[File:EnergyBalancer.png|thumb|right|Official artwork of the Energy Balancer]] ...''no energy''. This device allows the filling of the most exhausted weapon energy gauge in a player's arsenal without having to equip that weapon first, alth
    1 KB (175 words) - 16:47, 22 July 2023
  • File:Romperblue.png
    romper blue energy icon
    (16 × 16 (287 bytes)) - 18:15, 2 March 2024
  • File:DropSuppressor WE.png
    Drop Suppressor Weapon Energy
    (100 × 100 (11 KB)) - 16:52, 6 October 2022
  • File:Romperred.png
    romper red energy icon
    (16 × 16 (264 bytes)) - 18:13, 2 March 2024
  • File:Rompergreen.png
    romper green energy icon
    (16 × 16 (271 bytes)) - 18:14, 2 March 2024
  • File:Romperyellow.png
    romper yellow energy icon
    (16 × 16 (291 bytes)) - 18:15, 2 March 2024
  • File:WeaponEnergyModifierIcon.png
    weapon energy modifier icon ingame
    (16 × 16 (256 bytes)) - 02:41, 30 March 2024
  • File:Weapon energy.png
    Weapon Energy art by Capcom
    (215 × 150 (57 KB)) - 00:30, 7 March 2022
  • ...nts all drops of [[Large Health| Health]] and [[Large Weapon Energy|Weapon Energy]] from appearing. |Prevents only drops of [[Large Weapon Energy| Weapon Energy]] from appearing.
    1 KB (154 words) - 01:25, 2 January 2024
  • |caption=Artwork of Energy Element'' '''Energy Elements''' are a level gimmick in [[Mega Man Maker]], featured in the Misc
    2 KB (273 words) - 22:54, 21 August 2023
  • ...eatured in the Misc section of the Boss tab. Similarly to [[Energy Element|Energy Elements]], they are a non-fighting alternative to bosses for clearing a le Energy Elements will remain in the location placed in the editor during a level, b
    1 KB (165 words) - 22:55, 21 August 2023
  • ...the user a short ranged melee attack that grants invincibility when weapon energy is full. ...ed fills up your energy. In addition, it can be used even when your weapon energy is empty.
    2 KB (367 words) - 00:25, 2 May 2024
  • |[[Large Weapon Energy]] |Restores 10 weapon energy.
    4 KB (540 words) - 15:34, 19 April 2024
  • |description=Blast solar energy in 6 directions, charge up to pack a bigger punch. ...e on through destroyed enemies and objects. Uncharged shots cost 1 unit of energy, while charged shots cost 2. Up to 3 uncharged shots can be onscreen at a t
    2 KB (271 words) - 14:39, 1 November 2023
  • ...e player. Using this weapon against enemies will add to the player's life energy meter if it is not already full.
    927 bytes (142 words) - 00:21, 2 May 2024
  • ...yer, it will latch onto them and drain either their [[health]] or [[weapon energy]] depending of its specific settings. If the Romper is set to be clinging a * Green Romper will take small amount of weapon energy.
    2 KB (382 words) - 20:24, 30 April 2024
  • ...upon contact with an enemy or destructible object, and it uses 2 units of energy when used this way. ...offense-oriented shield that could ignore enemy armor, and cost 4 units of energy rather than 2.
    2 KB (272 words) - 14:59, 1 November 2023
  • ...ugh they will not be hurt by this. Additionally, the weapon only consumes energy if contact is made with an enemy, and it is capable of defeating [[Wanaan]] ...: The Wily Wars'', where it uses a consistent 1 unit of energy. Top Spin's energy consumption rate in ''Mega Man Maker'' is based off of this.
    2 KB (395 words) - 14:02, 1 November 2023

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