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- * [[Hansov]] (sound effects creator) * [[MiniMacro]] (musician, sound effects creator, former beta tester and spriter)3 KB (382 words) - 05:10, 3 March 2024
- |role=Beta tester (formerly) <br>Level moderator (formerly)<br>Sound effects creator (formerly) ...lude the silent NSF for the ''Mega Man 2'' Wily 6 theme in 1.7.0 and sound effects for [[1.8.0]]. DoctorLumen offered to be a level moderator after 1.7.0's re1 KB (175 words) - 02:54, 6 August 2023
- |role=Musician<br>Sound designer ...of 2020 and has been an active team member since, providing both music and sound effect work. She's also done covers and original tracks aside from her work3 KB (428 words) - 23:53, 9 September 2023
- When an Adamski first appears on screen, it will briefly play a sound identical to that of Dr. Wily's UFO spaceship before going to his castle. I ...be placed in levels without causing an irritating amount of beeping sound effects.2 KB (310 words) - 00:56, 2 February 2024
- * Looping sound effects ignore volume settings.726 bytes (108 words) - 22:22, 2 August 2021
- |Sprites and sound effects |Initial draft for sound effects; did sprites alongside [[Aze]]3 KB (407 words) - 04:12, 27 February 2022
- [[BigMaster]], [[BushBacon]] (effects and projectiles) |sfx=[[Saphy]] (introduction ice crack; three sound effects for Freeze Man's ice shot and icicles appearing and breaking)3 KB (548 words) - 03:22, 14 March 2024
- |Sound effects2 KB (225 words) - 15:33, 13 May 2023
- * Added new [[Shell'n]] sound effects for opening, firing and closing. * [[Magma Beam Generator|Magma Beams]] don't fire and play their sound effect when slightly on screen.3 KB (453 words) - 12:55, 3 August 2021
- |role=Musician (formerly)<br>Sound designer (formerly)<br>Writer (formerly)<br>Spriter (minor, formerly)<br>Mo ...usician for the game, but he had also worked on flavor text writing, sound effects, tile assembling, and sprites from ''[[Mega Man 7]]''. He also worked as a4 KB (602 words) - 09:26, 18 December 2021
- * [[Shine]] and [[Nado]] now have 8-bit sound effects. * [[Force Beam|Green Quick Lasers]] now have a custom draining sound effect.5 KB (930 words) - 21:14, 26 June 2022
- * Pressing the section toggle icon now produces a sound effect. * If you pause the game while health is refilling, the sound keeps playing, even if you restart the level.5 KB (718 words) - 20:22, 15 July 2021
- ...es now rotate properly. (This does not change their hitbox and thus has no effects on gameplay) * [[Plant Barrier]] still makes a healing sound when the game is muted.5 KB (747 words) - 17:04, 3 August 2021
- * You can now set the volume for music and sound effects in the options menu.3 KB (554 words) - 06:23, 28 December 2022
- * Brown's sound effect when shooting is missing. * The sound effects of Concrete Lift and Sumatran are too quiet.14 KB (2,321 words) - 08:59, 10 May 2022
- ...ad&id=1wgiPEyfptj5-3LtuS9VYJIHvCGoARXAa Laser hair removal - benefits side effects and costs] ([https://megamaker.webmeka.io/level-data.php?id=522022 Reupload ...LightMerlin || [https://megamaker.webmeka.io/level-data.php?id=198537 The Sound of Silence] || 198537|| [https://drive.google.com/uc?export=download&id=1t45 KB (5,439 words) - 16:25, 25 January 2023