Difference between pages "Aze" and "Ammoner"

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{{User
{{Upcoming Content}}
|name=Aze
{{Asset
|image=[[File:AzeStaffIcon.png]]<br>Aze's former personal [[Profile Icons|staff profile icon]] in ''[[Mega Man Maker]]''.
|category=[[Enemies]]
|role=[[Beta tester]] (formerly)<br>Writer (informal, formerly)<br>[[Spriter]] (formerly)<br>[[Challenge Coordinator]] (formerly)<br>Contest judge (formerly)<br>Discord moderator (formerly)
|game=''[[Mega Man 8]]''
|gender=Male
|appears=''[[Mega Man & Bass]]''
|discord=Aze#7228
|version=[[1.8.0]]
|id=119387
|programmer=[[Meka]]
|website=[https://www.youtube.com/channel/UCmhp6hNvQig6ygplYQko8Ug Youtube]
|spriter=[[LF222]]<br>[[GamerFromTheWeb]]
}}
}}
'''Aze''' is a former developer of Mega Man Maker, a [[Challenge Coordinator]], and contest judge for official contests. He was primarily a beta tester, although he designed some sprites for the game, assembled backgrounds and tilesets, and wrote most of the flavor text. His other major role was the Challenge Coordinator position, until he resigned during the [[Level Creation Contests|Level Creation Contest 2019]].


Duringe participated in many [[Challenge Event]]s, he was a judge on various contests since the beginning. He was promoted to Challenge Coordinator after [[dolphin]]'s banishment and organized the challenges alongside [[V1ral]] after the later became co-coordinator.
The '''Ammoner''' is an enemy from ''[[Mega Man 8]]'' that appears in the intro stage and in Aqua Man's stage and reappears in [[Pirate Man]]'s stage in ''[[Mega Man & Bass]]''. It will be featured in ''[[Mega Man Maker]]'' in version [[1.8.0]].


Aze joined the team during a beta tester call made after [[1.3.0]]'s development. While he sometimes designed his own sprites, he was focused on designing tilesets and assembling backgrounds. When the team was implementing content from ''[[Mega Man 7]]'' and ''[[Mega Man 8]]'', he was aided by [[Gaem]], [[Schmiddi]] and [[Zedicon]] with the sprites. He also researched about the games that were implemented. During [[1.5.0]]'s development, he was involved in the tiles and designed tile and background templates for the assets for ''Mega Man 8'' to help the spriters.
The enemy resembles an ammonite with a round multi-colored shell. If shot in its face, it will curl into his shell and begin rolling backwards, getting defeated when colliding with the floor over 1 tile drop or walls. If it lands in water while its rolling, it will swim back and forth.


Due to repeated conflicts with the team, he was expelled before [[1.6.0]]'s development started. He still remained Challenge Coordinator until his eventual resignation while V1ral would leave the position when the [[Level Creation Contests|Level Creation Contest 2019]] ended.
While in a ball it is impervious to attacks and can trigger other Ammoners to go into a ball. If ammoner falls down 1 tile gaps it will roll continuously as if it were a slope. Ammoner will bounce on springs and bounce balls.


==Contributions==
[[Category:Enemies]]
 
===[[Bosses]]===
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Boss
! scope="col" | Contribution(s)
! scope="col" | Added in Version
! scope="col" | Notes
|-
|<center>[[File:SpringIcon.png]]</center>
|[[Spring Man]]
|Sprites
|1.4.0
|Magnetized effect
|}
 
===[[Enemies]]===
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Enemy
! scope="col" | Contribution(s)
! scope="col" | Added in Version
! scope="col" | Notes
|-
|<center>[[File:BunbyTankDXIcon.png]]</center>
|[[Bunby Tank DX]]
|Sprites
|1.5.0
|Sprites modified by [[Zedicon]]
|}
 
===[[Weapons]]===
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Weapon
! scope="col" | Contribution(s)
! scope="col" | Added in Version
! scope="col" | Notes
|-
|<center>[[File:NoiseCrushIcon.png]]</center>
|[[Noise Crush]]
|rowspan="6"|Sprites
|rowspan="4"|1.4.0
|
|-
|<center>[[File:PowerAdaptorIcon.png]]</center>
|[[Power Adaptor]]
|rowspan="2"|Additional poses
|-
|<center>[[File:JetAdaptorIcon.png]]</center>
|[[Jet Adaptor]]
|-
|<center>[[File:SuperAdaptorIcon.png]]</center>
|[[Super Adaptor]]
|Edited and inspired from the sprites from ''Rockman 7 FC''
|-
|<center>[[File:FlashBombIcon.png]]</center>
|[[Flash Bomb]]
|rowspan="2"|1.5.0
|Alongside Zedicon
|-
|<center>[[File:FlameSwordIcon.png]]</center>
|[[Flame Sword]]
|Initial version of the weapon, Proto Man's shine
|}
 
===[[Level Objects]]===
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Level object
! scope="col" | Contribution(s)
! scope="col" | Added in Version
! scope="col" | Notes
|-
|<center>[[File:CrashLiftIcon.png]]</center>
|[[Crash Lift]]
|Sprites
|1.5.0
|Alternate rails
|}
 
=== Tiles ===
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | Tile
! scope="col" | Contribution(s)
! scope="col" | Added in Version
! scope="col" | Notes
|-
|
|MM1 Wily 1 Tile
|rowspan="29"|Tile alignment
|rowspan="44"|[[1.5.0]]
|rowspan="29"|
|-
|
|MM2 Wily 1 Tile 2
|-
|
|MM2 Wily 5 Tile
|-
|
|Snake Tile 2
|-
|
|Top Tile 2
|-
|
|Dust Tile 2
|-
|
|Drill Tile 2
|-
|
|Cossack 1 Tile
|-
|
|MM4 Wily 3 Tile
|-
|
|Stone Tile
|-
|
|Crystal Tile
|-
|
|Napalm Tile 2
|-
|
|Wave Tile
|-
|
|Star Tile 2
|-
|
|Star Tile 2 (Alt)
|-
|
|Charge Tile 2
|-
|
|Blizzard Tile 2
|-
|
|Flame Tile 3
|-
|
|Centaur Tile 2
|-
|
|Centaur Tile 2 (Alt)
|-
|
|Yamato Tile 2
|-
|
|Yamato Tile 2 (Alt)
|-
|
|Yamato Tile 3
|-
|
|Yamato Tile 3 (Alt)
|-
|
|Yamato Tile 4
|-
|
|Yamato Tile 4 (Alt)
|-
|
|Yamato Tile 5
|-
|
|Yamato Tile 5 (Alt)
|-
|
|Mr X 2 Tile 2
|-
|
|Spring Tile 2
|rowspan="12"|Sprites
|Borders taken from [[Sodacoma]]
|-
|
|Tengu Tile
|Edited by [[Schmiddi]]
|-
|
|Frost Tile
|
|-
|
|Frost Tile (Alt)
|
|-
|
|Astro Tile
|
|-
|
|Astro Tile 2
|
|-
|
|Astro Tile 2 (Alt)
|
|-
|
|Search Tile
|Edited by Zedicon
|-
|
|MM8 Wily 1 Tile
|Edited by Zedicon
|-
|
|MM8 Wily 2 Tile
|Edited by Zedicon
|-
|
|MM8 Wily 2 Tile (Alt)
|Edited by Zedicon
|-
|
|Concrete Tile 2
|rowspan="4"|Tile alignment
|-
|
| Magma Tile 2
|-
|
|MM9 Wily 1 Tile 2
|-
|
|MM9 Wily 1 Tile 3
|}
 
=== Ladders ===
* Spring Ladder
* Freeze Ladder
* Slash Ladder
* Junk Ladder
* Junk Ladder 2
* Shade Ladder
* Burst Ladder
* Turbo Ladder
* Cloud Ladder
* Cloud Ladder 2
* Wily Ladder 15
* Wily Ladder 16
* Wily Ladder 17
* Astro Ladder
* Aqua Ladder
* Search Ladder
* Search Ladder 2
* Clown Ladder
* Duo Ladder
* Wily Ladder 18
* Wily Ladder 19
=== Spikes ===
* Wily Spike 3
* Wily Spike 5
* Needle Spike
* Spring Spike
* Freeze Spike
* Slash Spike
* Shade Spike
* Burst Spike
* Burst Spike (Alt)
* Burst Spike 2
* Burst Spike 2 (Alt)
* Turbo Spike
* Frost Spike
* Sword Spike
* Search Spike
* Clown Spike
* Aqua Spike
* Aqua Spike 2
* Grenade Spike
* Duo Spike
* Wily Spike 28
=== Backgrounds ===
* Cut BG
* Fire BG 2
* Elec BG 2
* Elec BG 3
* Bubble BG 2
* Wood BG 2
* Flash BG 2
* Metal BG 2
* MM2 Wily 1 BG 2
* MM2 Wily 1 BG 3
* MM2 Wily 3 BG 2
* MM2 Wily 5 BG
* MM2 Wily 5 BG (Alt)
* Needle BG 3
* Needle BG 3 (Alt)
* Top BG 2
* Shadow BG 2
* Gemini BG 2
* Gemini BG 2 (Alt)
* MM3 Wily 1 BG (Alt)
* MM3 Wily 1 BG 2
* Dive BG
* Ring BG
* Skull BG 2
* Skull BG 3
* Bright BG 2
* Dust BG 2
* Drill BG 2
* Cossack 1 BG 2
* Cossack 1 BG 3
* Cossack 1 BG 4
* Cossack 4 BG 2
* MM4 Wily 3 BG 2
* MM4 Wily 4 BG
* Stone BG 2
* Stone BG 3
* Stone BG 4
* Stone BG 5
* Stone BG 6
* Gravity BG 2
* Crystal BG 2
* Napalm BG 2
* Napalm BG 3
* Star BG 1
* Star BG 2
* Wave BG 2
* Charge BG 3
* Charge BG 4
* Charge BG 5
* Charge BG 6
* Charge BG 7
* Charge BG 8
* Dark Man 1 BG 2
* Dark Man 1 BG 3
* Dark Man 1 BG 4
* Dark Man 2 BG
* Dark Man 3 BG 2
* MM5 Wily 2 BG 2
* MM5 Wily 2 BG 3
* Wind BG 3
* Flame BG 3
* Flame BG 4
* Flame BG 5
* Tomahawk BG 3
* Tomahawk BG 3 (Alt)
* Tomahawk BG 4
* Tomahawk BG 4 (Alt)
* Tomahawk BG 5
* Tomahawk BG 5 (Alt)
* Centaur BG 3
* Centaur BG 3 (Alt)
* Centaur BG 3 (Alt 2)
* Centaur BG 4
* Centaur BG 4 (Alt)
* Knight BG (Alt)
* Knight BG 2 (Alt)
* Knight BG 3
* Knight BG 3 (Alt)
* Knight BG 4
* Knight BG 4 (Alt)
* Knight BG 5
* Knight BG 6
* Knight BG 6 (Alt)
* Knight BG 7
* Knight BG 7 (Alt)
* Yamato BG (Alt)
* Yamato BG 2 (Alt)
* Yamato BG 3
* Yamato BG 4
* Yamato BG 4 (Alt)
* Yamato BG 5
* Yamato BG 5 (Alt)
* Yamato BG 6
* Yamato BG 6 (Alt)
* Mr. X 1 BG 2
* Mr. X 1 BG 3
* Mr. X 1 BG 4
* Mr. X 3 BG 2
* MM6 Wily 1 BG 2
* MM6 Wily 1 BG 3
* MM6 Wily 3 BG
* MM6 Wily 3 BG 2
* MM6 Wily 3 BG 3
* MM6 Wily 3 BG 4
* MM6 Wily 3 BG 5
* MM6 Wily 3 BG 6
* MM6 Wily 4 BG
* MM6 Wily 4 BG 2
* Search BG (Edited by Zedicon)
* Search BG 2 (Edited by Zedicon)
* Search BG 3 (Edited by Zedicon)
* MM8 Wily 1 BG (Edited by Zedicon)
* MM8 Wily 2 BG (Edited by Zedicon)
* Concrete BG 2
* Concrete BG 3
* Concrete BG 3 (Alt)
* Galaxy BG 2
* Tornado BG 2
* MM9 Wily 1 BG 4
* MM9 Endless BG
* MM9 Endless BG 2
* MM9 Endless BG 2 (Alt)
* MM9 Endless BG 3
* MM9 Endless BG 3 (Alt)
* MM9 Endless BG 3 (Alt 2)
* MM9 Endless BG 4
* MM9 Endless BG 5
* MM9 Endless BG 5 (Alt)
* MM9 Endless BG 5 (Alt 2)
* MM9 Endless BG 5 (Alt 3)
 
=== Example Levels ===
 
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Example level
! scope="col" | Added in Version
! scope="col" | Notes
|-
|[[Storm Fortress]]
|rowspan="2"|[[1.4.0]]
|rowspan="5"|
|-
|[[The Tower of Wily]]
|-
|[[By Sword and Shield]]
|rowspan="3"|[[1.5.0]]
|-
|[[Desert Base]]
|-
|[[Double Trouble]]
|-
|[[Infiltration]]
|}
 
 
[[Category:Developers]]
[[Category:Spriter]]
[[Category:Beta tester]]
[[Category:Writer]]
[[Category:Former team members]]
[[Category:Moderators]]
[[Category:Challenge Coordinators]]

Revision as of 21:21, 1 September 2022

UpcomingContent.png
Before you read!
This article contains content in an upcoming update. The contents of this article may change as the update approaches and more information is revealed. Do not add information unless it has been publicly revealed in the announcement channels or by a reliable source (i.e. the developers). Refer to the guidelines about upcoming content when contributing to this page.
Ammoner
Information
Game information
Category: Enemies
Added in version: 1.8.0
Series information
Game of origin: Mega Man 8
Other appearances: Mega Man & Bass
Development
Programmer(s): Meka
Spriter(s): LF222
GamerFromTheWeb


The Ammoner is an enemy from Mega Man 8 that appears in the intro stage and in Aqua Man's stage and reappears in Pirate Man's stage in Mega Man & Bass. It will be featured in Mega Man Maker in version 1.8.0.

The enemy resembles an ammonite with a round multi-colored shell. If shot in its face, it will curl into his shell and begin rolling backwards, getting defeated when colliding with the floor over 1 tile drop or walls. If it lands in water while its rolling, it will swim back and forth.

While in a ball it is impervious to attacks and can trigger other Ammoners to go into a ball. If ammoner falls down 1 tile gaps it will roll continuously as if it were a slope. Ammoner will bounce on springs and bounce balls.