1.8.1.1

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Revision as of 12:35, 22 December 2022 by Neo Cutman (talk | contribs) (created a page for this minor update)
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Version 1.8.1.1 (05/12/2022)

Changes

-More optimization on big levels.

-Colored Icicle outline has been changed to blue.

Fixed Bugs

-Crystal Eye crashes the game when hitting a Big Pets Platform.

-Crystal Gate Tile 2, Dive Tile 2, Dive Tile 2 Alt and Burner Tile 3 icons in the builder menu are using the wrong tiles.

-Wily V Tile animation is way too slow.

-Some Bosses don't spawn properly when the player spawn in the same room or after taking a teleporter.

-Placing an Icicle under a falling moving platform prevents it from falling.

-Grab Buster's returned health does not heal nor despawn when the weapon is not Grab Buster.

-Low Gravity section effect bleeds into other sections if too close to the edge of the section.

-Cossack Catcher's cable draws over the pause menu.