Difference between revisions of "Super Arm"

From MegaManMaker Wiki
Jump to navigation Jump to search
(Created page with "Super Arm is Guts Man's signature weapon, originating from ''Mega Man 1'' and reappearing in ''Mega Man: The Wily Wars'' and ''Mega Man Powered Up''. It is feature...")
(No difference)

Revision as of 03:07, 30 January 2022

Super Arm is Guts Man's signature weapon, originating from Mega Man 1 and reappearing in Mega Man: The Wily Wars and Mega Man Powered Up. It is featured in Mega Man Maker as of version 1.7.0.

It allows the user to spawn 2x2 Super Arm Blocks in the area in front of them, a feature based off of Guts Man's own version of the weapon in MMPU. Up to five blocks can be created, and they will not despawn if the weapon is switched. Blocks cannot be created if there is something obstructing the 2x2 area in front of the player. Pressing the attack key when in front of a Super Arm Block will allow the user to pick it up, and pressing it again will make them throw it in an arc. Upon contact with an enemy or solid surface, it will break into four smaller pieces that can pass through terrain and enemies. If dropped on top of an enemy, it will break instantly, dealing less damage in the process. Ladders cannot be climbed while holding a block, and sliding/dashing/rolling will cause it to be thrown immediately. Every member of the Spine family can be defeated instantly with Super Arm.

The player can be instantly killed if a Super Arm Block falls on top of them, and bosses can be killed if they are crushed between a moving block and a wall.

SuperArmIcon.png
Super Arm
SuperArmIcon.png
MM1-SuperArm-Art.jpg
Artwork for the Super Arm from Mega Man 1
Information
Game information
Description: Pick up and throw blocks at enemies, or make your own in free space.
Damage: 1(if dropped overhead), 2(shrapnel)
Added in version: 1.7.0
Series information
Game of origin: Mega Man 1
Other appearances: Mega Man: The Wily Wars

Mega Man Powered Up

Development
Programmer(s): Luigi

BigMaster


Gallery