Search results

Jump to navigation Jump to search
  • ...]]'', released on December 24, 2017. Its principal focus was fixing moving platforms. * Moving platforms have been completely rewritten and should be much more stable. Please repor
    2 KB (256 words) - 19:39, 2 August 2021
  • ...platforms such as [[Lift Platforms]], [[Cossack Platforms]], and [[Falling Platforms]], falling off when the platform starts moving.
    2 KB (366 words) - 02:18, 8 January 2024
  • ...|enemy]] in the ''Mega Man'' series, originating from the first and second Cossack stages from ''[[Mega Man 4]]'' and reappearing in Snake Man's stage in ''[[ ...ther [[Level Objects|level objects]] such as [[Conveyor Belts]] and moving platforms. It will perform its regular ladder behavior when it is placed in between a
    2 KB (354 words) - 21:50, 17 April 2024
  • Ring Man was created by Doctor Cossack during Mega Man 4 events, where his mission was to terminate Mega Man, whic ...lip and fall through various level objects, including Ring Platforms, Drop Platforms, and Ladders. It is currently unknown if this is a glitch or intentional.
    3 KB (579 words) - 15:31, 14 February 2024
  • *Cossack 3 BG *Cossack 4 BG
    5 KB (752 words) - 05:47, 28 December 2022
  • ...t Platforms, Cossack Platforms, Falling Platforms, Rolling Drills, and Jet Platforms. This also applies to the enemy Pooker when it is used as a raft. It is cur
    7 KB (1,313 words) - 14:34, 30 January 2024
  • * Various bosses and [[Enemies|enemies]] have issues with [[Jumpthrough Platforms]] and [[Ladders|ladders]]. * Splash Woman falling on Jumpthrough Platforms and ladders sometimes plays the falling animation twice.
    7 KB (1,178 words) - 17:50, 3 August 2021
  • * Cossack 1 BG 2 * Cossack 1 BG 3
    22 KB (3,352 words) - 06:27, 28 December 2022
  • *Cossack 1 Tile (alt) *Cossack 1 Tile 4
    8 KB (1,262 words) - 19:51, 15 September 2023
  • *Press can be moved by moving platforms. *Jet Platforms and Splash Platforms have the movement when under Time Slow, making them move suddenly after a c
    11 KB (1,886 words) - 04:50, 28 September 2023
  • * The [[Cossack Platform]]'s description contains a typo. * [[Pierobot]] cannot fall through moving platforms while spawning.
    9 KB (1,368 words) - 20:23, 15 July 2021
  • |[[Cossack Catcher]] |Eyes will open automatically if there are no platforms present.
    8 KB (1,027 words) - 02:20, 1 September 2023
  • * Cossack Plate * Moving platforms should be more stable now.
    5 KB (718 words) - 20:22, 15 July 2021
  • * Cossack 2 BG 2 * Cossack 3 BG 2
    15 KB (2,157 words) - 06:11, 28 December 2022
  • *Player is sometimes not carried properly by moving platforms. *Cossack Catcher's cable draws over the pause menu.
    7 KB (1,115 words) - 20:05, 15 September 2023
  • |[[Cossack Catcher]] |Cossack is formidable, he will attempt to grab and slam you to the floor.
    19 KB (2,753 words) - 06:36, 27 December 2023
  • *[[Cossack Catcher]] ...r [[Astro Gate|Astro Gate, Astro Buttons]] and [[Jumpthrough Platform|Easy Platforms]] : Purple, Yellow, Pink, Cyan
    18 KB (3,037 words) - 06:43, 25 January 2023
  • |[[Cossack Platform]] |Launches water filled platforms with adjustable speed that quickly disappear.
    50 KB (6,644 words) - 14:08, 16 April 2024