Template:Featured Article: Difference between revisions

From MegaManMaker Wiki
Jump to navigation Jump to search
mNo edit summary
Christmas over, Elec'n will now ring in the New Year
 
(30 intermediate revisions by 2 users not shown)
Line 1: Line 1:
<div id="mp-tfa" style="padding:2px"/>[[File:ScrewCrusher.png|200px|left|link=Plushies]]
<div id="mp-tfa" style="padding:10px"/>[[File:Elec'n.png|250px|Official artwork of a Elec'n from ''[[Mega Man 3]]''|left|link=Elec'n]]


Screw Crusher is [[Punk|Punk's]] signature weapon, originating from ''[[Mega Man III]]'' and reappearing in ''[[Mega Man 10]]''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.6.0]].
The '''Elec'n''' is an [[Enemies|enemy]] from ''[[Mega Man 3]]'' originating from [[Spark Man]]'s normal and Doc Robot stage. It will hover forward and shoot 8 sparks at the [[Characters|player]] if nearby. A skin that shoots fireworks was added in [[1.10.4]].


It allows the user to throw a saw blade in a parabolic arc that reaches four tiles high before falling down. Up to four Screw Crushers can be fired at once, and they will not despawn if they defeat an enemy.
It can be set to move left or right in the [[Level Builder]] and can also be set to either move forward after spawning or spawn from above the screen. If it is set to spawn from above the screen, it will only appear if the player approaches the area from where it will spawn. Once this condition is met, it will resume its normal behavior after dropping down.


'''[[Screw Crusher|Continue reading...]]'''<noinclude>[[Category:Templates]]</noinclude>
'''[[Elec'n|Continue reading...]]'''<noinclude>[[Category:Templates]]</noinclude>

Latest revision as of 19:31, 7 January 2026

Official artwork of a Elec'n from Mega Man 3
Official artwork of a Elec'n from Mega Man 3

The Elec'n is an enemy from Mega Man 3 originating from Spark Man's normal and Doc Robot stage. It will hover forward and shoot 8 sparks at the player if nearby. A skin that shoots fireworks was added in 1.10.4.

It can be set to move left or right in the Level Builder and can also be set to either move forward after spawning or spawn from above the screen. If it is set to spawn from above the screen, it will only appear if the player approaches the area from where it will spawn. Once this condition is met, it will resume its normal behavior after dropping down.

Continue reading...