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Christmas over, Elec'n will now ring in the New Year
 
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<div id="mp-tfa" style="padding:2px"/>[[File:GutsManCW.png|Artwork of Guts Man from ''Rockman Complete Works''|300px|left|link=Guts Man]]
<div id="mp-tfa" style="padding:10px"/>[[File:Elec'n.png|250px|Official artwork of a Elec'n from ''[[Mega Man 3]]''|left|link=Elec'n]]


'''DLN-004/DRN-004 Guts Man''' is one of the six Robot Master bosses from ''[[Mega Man 1|Mega Man]]'' featured in ''[[Mega Man Maker]]'' since version [[1.10.0]]. Guts Man is armed with his signature [[weapon]], the [[Super Arm]], which he uses excessively and exclusively when attacking.
The '''Elec'n''' is an [[Enemies|enemy]] from ''[[Mega Man 3]]'' originating from [[Spark Man]]'s normal and Doc Robot stage. It will hover forward and shoot 8 sparks at the [[Characters|player]] if nearby. A skin that shoots fireworks was added in [[1.10.4]].


Guts Man is a Robot Master created by [[Dr. Light]] that was stolen and reprogrammed by [[Dr. Wily]] during the events of ''Mega Man''/''[[Mega Man Powered Up]]''.
It can be set to move left or right in the [[Level Builder]] and can also be set to either move forward after spawning or spawn from above the screen. If it is set to spawn from above the screen, it will only appear if the player approaches the area from where it will spawn. Once this condition is met, it will resume its normal behavior after dropping down.


'''[[Guts Man|Continue reading...]]'''<noinclude>[[Category:Templates]]</noinclude>
'''[[Elec'n|Continue reading...]]'''<noinclude>[[Category:Templates]]</noinclude>

Latest revision as of 19:31, 7 January 2026

Official artwork of a Elec'n from Mega Man 3
Official artwork of a Elec'n from Mega Man 3

The Elec'n is an enemy from Mega Man 3 originating from Spark Man's normal and Doc Robot stage. It will hover forward and shoot 8 sparks at the player if nearby. A skin that shoots fireworks was added in 1.10.4.

It can be set to move left or right in the Level Builder and can also be set to either move forward after spawning or spawn from above the screen. If it is set to spawn from above the screen, it will only appear if the player approaches the area from where it will spawn. Once this condition is met, it will resume its normal behavior after dropping down.

Continue reading...