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Fixed "Continue reading..." redirect link
Christmas over, Elec'n will now ring in the New Year
 
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<div id="mp-tfa" style="padding:10px"/>[[File:Mm10 KaonaGeenoInGame.png|250px|Ingame screenshot of Kaona Geeno.|left|link=Kaona Geeno]]
<div id="mp-tfa" style="padding:10px"/>[[File:Elec'n.png|250px|Official artwork of a Elec'n from ''[[Mega Man 3]]''|left|link=Elec'n]]


The '''Kaona Geeno''' is an robot designed to disguise itself as an artificial snowman, and an [[enemy]] first introduced in ''[[Mega Man 10]].'' It is one of the primary hostile threats in Chill Man's stage, as well as the second stage of the Wily Castle. It generates its own heads through the formation of snow, which it wears as part of its disguise - as well as its means of attack.
The '''Elec'n''' is an [[Enemies|enemy]] from ''[[Mega Man 3]]'' originating from [[Spark Man]]'s normal and Doc Robot stage. It will hover forward and shoot 8 sparks at the [[Characters|player]] if nearby. A skin that shoots fireworks was added in [[1.10.4]].


Kaona Geeno debuted in version [[1.6.0]] of ''[[Mega Man Maker]]''.
It can be set to move left or right in the [[Level Builder]] and can also be set to either move forward after spawning or spawn from above the screen. If it is set to spawn from above the screen, it will only appear if the player approaches the area from where it will spawn. Once this condition is met, it will resume its normal behavior after dropping down.


'''[[Kaona Geeno|Continue reading...]]'''<noinclude>[[Category:Templates]]</noinclude>
'''[[Elec'n|Continue reading...]]'''<noinclude>[[Category:Templates]]</noinclude>

Latest revision as of 19:31, 7 January 2026

Official artwork of a Elec'n from Mega Man 3
Official artwork of a Elec'n from Mega Man 3

The Elec'n is an enemy from Mega Man 3 originating from Spark Man's normal and Doc Robot stage. It will hover forward and shoot 8 sparks at the player if nearby. A skin that shoots fireworks was added in 1.10.4.

It can be set to move left or right in the Level Builder and can also be set to either move forward after spawning or spawn from above the screen. If it is set to spawn from above the screen, it will only appear if the player approaches the area from where it will spawn. Once this condition is met, it will resume its normal behavior after dropping down.

Continue reading...