1.8.1.1: Difference between revisions
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Neo Cutman (talk | contribs) created a page for this minor update |
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#REDIRECT [[1.8.1]] | |||
[[Category:Version history]] | |||
=== Version 1.8.1.1 (05/12/2022) === | === Version 1.8.1.1 (05/12/2022) === |
Revision as of 20:06, 15 September 2023
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Version 1.8.1.1 (05/12/2022)
Changes
-More optimization on big levels.
-Colored Icicle outline has been changed to blue.
Fixed Bugs
-Crystal Eye crashes the game when hitting a Big Pets Platform.
-Crystal Gate Tile 2, Dive Tile 2, Dive Tile 2 Alt and Burner Tile 3 icons in the builder menu are using the wrong tiles.
-Wily V Tile animation is way too slow.
-Some Bosses don't spawn properly when the player spawn in the same room or after taking a teleporter.
-Placing an Icicle under a falling moving platform prevents it from falling.
-Grab Buster's returned health does not heal nor despawn when the weapon is not Grab Buster.
-Low Gravity section effect bleeds into other sections if too close to the edge of the section.
-Cossack Catcher's cable draws over the pause menu.