Difference between revisions of "Crash Bomber"

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* Its ability to reattach itself to certain enemies once stuck could be a reference to how it functions in ''Super Smash Bros. 4'' and ''Super Smash Bros. Ultimate''.
* Its ability to reattach itself to certain enemies once stuck could be a reference to how it functions in ''Super Smash Bros. 4'' and ''Super Smash Bros. Ultimate''.


[[Category:Weapons]]
[[Category:Weapons]] [[Category:Explosive weapons]]

Revision as of 03:05, 4 January 2023

CrashBomberIcon.png
Crash Bomber
CrashBomberIcon.png
CrashBomber.png
Artwork for the Crash Bomber in Mega Man 2
Information
Game information
Description: A bomb that sticks to walls and shielded enemies before exploding.
Damage: 2
Added in version: 1.0.0
Series information
Game of origin: Mega Man 2
Other appearances: Mega Man II

Mega Man: The Wily Wars

Development
Programmer(s): WreckingPrograms

Crash Bomber is Crash Man's signature weapon, originating from Mega Man 2 and reappearing in Mega Man II and Mega Man: The Wily Wars. It is featured in Mega Man Maker as of version 1.0.0.

Firing it sends out a bomb that latches on to solid terrain, objects, and shielded enemies. After 1 second it detonates, leaving behind an explosion that hits up to 7 times and pierces any armor the target may have. If it hits an exposed enemy, it will explode immediately. This weapon can destroy the other indestructible Big Fish, a trait it shares with Quick Boomerang. If stuck on to terrain, and a moving shielded enemy contacts it, the bomb will be transferred to it. Only one Crash Bomber can be onscreen at once.

Trivia

  • Crash Bomber being able to defeat Big Fish was originally a bug in Mega Man 2, which was fixed in Mega Man: The Wily Wars.
  • Its ability to reattach itself to certain enemies once stuck could be a reference to how it functions in Super Smash Bros. 4 and Super Smash Bros. Ultimate.