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Show new changes starting from 14:52, 3 May 2024
   
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23 April 2024

     17:33  Weapons‎‎ 2 changes history +2,601 [GalileoPotato‎ (2×)]
     
17:33 (cur | prev) +2,519 GalileoPotato talk contribs I added damage values and weapon archetype columns for various tables.
     
03:57 (cur | prev) +82 GalileoPotato talk contribs I added damage value columns (uncharged and fully charged) for all 4 weapons

18 April 2024

N    21:12  Super Arm Block diffhist +1,749 Blue Bummer talk contribs Created page with "==Super Arm Block== {{Asset |name=left Super Arm Block right |image= |caption= |description=A big block to lift with Super Arm. Has many variants, but no gravity. |game=''Mega Man 1'' |appears=''Mega Man: The Wily Wars'' ''Mega Man Powered Up'' |version=1.7.0 |programmer=Luigi |spriter=BigMaster (additional particles and skins) }} Super Arm Block is a Level Object ori..."

17 April 2024

     05:12  Push Block diffhist +534 Blue Bummer talk contribs
     05:12  Chill Block diffhist +68 Blue Bummer talk contribs added description

3 April 2024

N    21:09  Chill Block diffhist +792 Blue Bummer talk contribs Created page with " Chill Block is a Level Object from the '''Chill Man''' stage of the game Mega Man 10. Chill Block was added to Mega Man Maker in version 1.6.0. Chill Blocks are large blocks of ice that can be destroyed by the player shooting them. Chill Blocks can also be broken by the player or enemies jumping on them as well as being broken by heavy objects falling on them. Chill Blocks come in two states, solid and cracked. A ''solid'' Chill Block can..."
     21:09  Ice Barrier diffhist +85 Blue Bummer talk contribs →‎Trivia: updated info