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  • File:KeyBlockCheckerIcon.png
    Key block checker icon ingame
    (16 × 16 (332 bytes)) - 02:59, 30 March 2024
  • If the shoot key is pressed (uncharged shot), the player will shoot out a projectile akin to If they hold the shoot key down then release it (charged shot), they will perform a dash damaging any
    2 KB (351 words) - 00:23, 2 May 2024
  • ...eaches five tiles outward. If the gauge is full when the user releases the key, they will unleash a fully-charged shot that reaches two tiles out and can
    2 KB (274 words) - 02:11, 23 January 2024
  • |[[Key]] • [[Key Door]] • [[Press]] • [[Crash Lift]] • [[Wanaan]] • [[Magnet]] • [
    1 KB (155 words) - 19:24, 7 February 2024
  • ...and falls after a short distance. However, if the player presses the shoot key again, the drill becomes smaller and splits in half: this can be done up to
    1 KB (192 words) - 00:19, 2 May 2024
  • |[[Music Changer]] • [[Key]] • [[Key Door]] • [[Magnetic Ceiling]] • [[Target]] • [[Health Modifier]] •
    2 KB (175 words) - 00:01, 18 April 2024
  • ...rrain up to nine times. The kick itself does no damage, and holding the up key before kicking the ball will raise the angle it travels at. Setting a Mega Mega Ball can also be used to boost jumps by holding the jump key while touching it. With proper timing, it can be used for infinite midair j
    3 KB (440 words) - 00:57, 2 February 2024
  • ...cale it quickly for as long the wheel is touching it. Releasing the attack key will make the wheel drop down as normal.
    1 KB (235 words) - 19:32, 9 February 2024
  • If the shoot key is pressed, the player slashes in front of them and sends out a wave at the If the slide key is pressed with the weapon equipped, the player dashes and slashes in front
    1 KB (221 words) - 00:20, 2 May 2024
  • ...ser can adjust their height while flying by repeatedly pressing the attack key. While in Nado form, enemies can be safely contacted while also dealing mul
    2 KB (376 words) - 19:53, 2 December 2023
  • |[[Weapon Block|Horizontal Weapon Block]] • [[Key Door|Horizontal Key Door]] • [[Moving Cog]] • [[Sheep Block]] • [[Moving Elevator]] • [
    2 KB (243 words) - 19:25, 7 February 2024
  • ...l lower the maximum height they can reach. Pressing and releasing the jump key can allow the user to adjust their altitude. Additionally, the user is immu
    2 KB (271 words) - 02:11, 23 January 2024
  • ...regardless of whether or not the shot defeated them. By holding the attack key, the weapon can be charged up to two levels. A half-charged shot is slightl
    2 KB (272 words) - 22:55, 21 August 2023
  • When either the attack key or slide key is pressed, the user will perform a damaging slide that can let them pass t
    2 KB (301 words) - 14:50, 1 November 2023
  • ...tiles forward. A boost jump is also possible if the user presses the jump key while airborne, and this extra jump reaches three tiles upward and four til
    2 KB (298 words) - 02:12, 23 January 2024
  • ...r do a spinning slash that covers the area around them. Holding the attack key will allow the weapon to be charged, and releasing it will unleash a strong
    2 KB (328 words) - 00:13, 18 April 2024
  • ...he will flap his wings up to reach two tiles upward. By pressing the jump key, the user can keep flying, and up to thirty-five flaps can be done with a f
    2 KB (318 words) - 00:15, 18 April 2024
  • ...e through exposed enemies and each deal two ticks of damage. If the attack key is let go while there are bullets on the screen, they will stop in place fo
    2 KB (307 words) - 16:50, 6 December 2023
  • ...form in the area in front of them for three seconds. By holding the attack key, the platform can be extended further, to a maximum length of 10.5 tiles lo
    2 KB (309 words) - 18:50, 10 December 2023
  • ...ntribution he made was adding multiple color variations for [[Keys]] and [[Key Doors]] for [[1.7.0]]. Meka edited the collisions to improve situations rel |[[Key Door]]
    6 KB (807 words) - 22:06, 21 May 2023

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