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  • |category=[[Enemies]] The '''Dodonpa Cannon''' is an [[enemy]] from ''[[Mega Man 8]]'' and ''[[Mega Man & Bass]]'' that
    1 KB (244 words) - 19:18, 8 December 2022
  • |name=Cannon / Shield Cannon |image=[[File:Cannon.png|250px]]
    2 KB (385 words) - 04:19, 15 December 2023
  • |name=[[File:NeedleCannonIcon.png|left]] Needle Cannon [[File:NeedleCannonIcon.png|right]] |caption=Artwork for the Needle Cannon in ''[[Mega Man 3]]''
    1 KB (216 words) - 14:02, 1 November 2023
  • |description=Cannon that makes itself vulnerable when it shoots. Everyone's favorite. ...loor-mounted gun turret covered in a retractable armored shell. They are [[enemies]] that originate from ''[[Mega Man 4]]'' from various stages. Pakatto 24 de
    1 KB (233 words) - 02:08, 8 January 2024
  • |category=[[Enemies]] It consists on a wall cannon that is guarded for a while and periodically opens its shields to fire four
    665 bytes (95 words) - 22:32, 19 April 2023
  • ===Crazy Cannon=== |name=Shotman / Crazy Cannon
    4 KB (702 words) - 21:31, 20 April 2023
  • ...is a green cowboy robot with a revolver type cannon on one arm. They are [[enemies]] that originate from ''[[Mega Man 6]]'' in Tomahawk Man's stage, that late Colton shoots a slow horizontal moving bullet from its revolver cannon, that can pass through walls. Once a bullet leaves the screen, despawns, or
    2 KB (290 words) - 13:40, 7 July 2023
  • '''Gachappon''' is a robot built from a gachapon machine. They are [[enemies]] that originate from ''[[Mega Man 4]]'' from various stages. ...o do one of two attacks. It will either fire three horizontal shots from a cannon on its lower body in its facing direction, or fire three arching capsule to
    1 KB (166 words) - 13:09, 21 April 2023
  • ...hots are always shot at the same arced angle is likely based off how Crazy Cannon's AI shoots the same way in Mega Man II. ...eling slightly farther horizontally than others. This variant of the Crazy Cannon AI is not used in ''Mega Man Maker''.
    3 KB (609 words) - 19:19, 12 December 2022
  • ...designed to fire balls made of a special rubber-like material. They are [[enemies]] that originate from ''[[Mega Man 4]]'' from [[Skull Man]]'s stage and rea [[Category:Enemies]] [[Category:Mega Man 4 Assets]]
    1 KB (180 words) - 13:08, 21 April 2023
  • ...on most of its body that is featured in ''[[Mega Man Maker]]''. They are [[enemies]] that originate from ''[[Mega Man 4]]'' primarily from [[Skull Man]]'s sta ...ullmet takes damage when attacked from the front where its exposed eye and cannon is showing, but most attacks are deflected if fired at the skull-shaped arm
    1 KB (200 words) - 08:26, 9 May 2023
  • ...|enemy]] included in ''[[Mega Man Maker]]'' version [[1.3.0]]. It is a red cannon attached to a wall with its gears exposed that can aim itself in seven diff [[Category:Enemies]] [[Category:Mega Man 4 Assets]]
    1 KB (213 words) - 02:07, 8 January 2024
  • |description=Trap small enemies in explosive bubbles and push them. Press down to drop mines. ...sed enemy will explode after four seconds if it does not hit anything. All enemies except the following can be trapped by Danger Wrap:
    3 KB (431 words) - 02:11, 23 January 2024
  • ...d from ''[[Mega Man 2]]''. As of Version [[1.7.5]], there are 4 bosses, 23 enemies, 9 level objects, 34 tilesets, 38 backgrounds, 10 weapons, 18 spikes, 12 la ===Enemies===
    3 KB (498 words) - 17:19, 13 July 2022
  • ...ir name in ''Mega Man'' for Game Gear) are one of the most common types of enemies represented in ''[[Mega Man Maker]]''. They are robots with a cephalotorax ...to use in levels: the original Met, the Neo Met, the Train Met, the Metall Cannon, the Fire Met, the Numetall, and the Neo Heli Metall.
    8 KB (1,278 words) - 21:52, 17 April 2024
  • ...ga Man'' for Game Gear, or simply '''Bitter''' in ''Mega Man Maker'') is a cannon mounted on a small pole, with the ability to partially hide itself from vie [[Category:Enemies]] [[Category:Mega Man 5 Assets]]
    2 KB (370 words) - 07:33, 22 April 2023
  • ...game and from [[Mega Man 6]]. As of Version 1.7.5, there are 3 bosses, 13 enemies, 3 level objects, 28 tilesets, 16 backgrounds, 5 weapons, 14 spikes, 13 lad ===Enemies===
    2 KB (343 words) - 08:28, 1 September 2021
  • ===Enemies=== |[[Frisk Cannon]]
    3 KB (379 words) - 16:25, 22 October 2022
  • ...ning enemies from ''Mega Man 8''. The update added 6 weapons, 3 bosses, 15 enemies, 15 level objects, 104 backgrounds, 98 tilesets, 13 ladders, 21 spikes, 3 w ===Enemies===
    7 KB (1,022 words) - 02:57, 13 December 2022
  • ...game and from [[Mega Man 4]]. As of Version 1.7.5, there are 4 bosses, 21 enemies, 6 level objects, 53 tilesets, 70 backgrounds, 9 weapons, 20 spikes, 12 lad ===Enemies===
    4 KB (620 words) - 13:29, 14 August 2021

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