1.4.1: Difference between revisions

From MegaManMaker Wiki
Jump to navigation Jump to search
Created page with "'''Version 1.4.1''' was a minor update to ''Mega Man Maker'', released on July 28, 2018. == Changelog == === Changes === *Significantly optimized memory usage when playing multiple levels. This should make the Wily challenges less prone to out-of-memory errors. *Removed the black around Dark Man 4's tileset. *The credits now scroll faster when the game lags. *Super Arrow can now break Party Balls. === Fixed Bugs === *Shade Man can reflect your Noise Crush while dr..."
 
mNo edit summary
Line 29: Line 29:
*Wind can still affect you while in a teleporter, causing weird results.
*Wind can still affect you while in a teleporter, causing weird results.
*When Turbo Roader collides with a wall in the air, then lands, it will not move again.
*When Turbo Roader collides with a wall in the air, then lands, it will not move again.
== 1.4.1.1 ==
=== New Features ===
*Implemented Discord Rich Presence! Discord will now automatically recognize the game and display what you're doing in the game. Don't worry, if you are building a level, it will not show the level name in case you want to keep that a secret.
=== Fixed Bugs ===
*Destroyable enemy projectiles destroy Hyper Bomb instead of detonating it.
*Stacked Push Blocks sometimes respawn improperly.
*Playing a level through an auto-play link often reports an error on your first log in attempt.
*Shadow Blade is not slowed down when Time Man uses Time Slow.
*Firing your arm with Super Adaptor while on a ladder makes you use the incorrect sprite.
*When getting an error when attempting to go to the online level list, you are taken to an unused menu.
*Mega Man gets stuck in the ground while using Jet Adaptor in the air stream of an upside down fan.


[[Category:Version history]]
[[Category:Version history]]

Revision as of 04:31, 28 September 2023

Version 1.4.1 was a minor update to Mega Man Maker, released on July 28, 2018.

Changelog

Changes

  • Significantly optimized memory usage when playing multiple levels. This should make the Wily challenges less prone to out-of-memory errors.
  • Removed the black around Dark Man 4's tileset.
  • The credits now scroll faster when the game lags.
  • Super Arrow can now break Party Balls.


Fixed Bugs

  • Shade Man can reflect your Noise Crush while draining your health, causing you to get stuck.
  • Touching a weapon remover can crash the game when having certain weapons in your first slot.
  • Shade Man can get stuck under ceilings after diving.
  • Push Blocks sometimes shake when spawned from off-screen.
  • When placing Tom Daddy upside down right above a floor, it can clip.
  • For two seconds after Push Blocks are punched by a Punch Block, they ignore all other Punch Blocks.
  • Enemies trapped in Danger Wrap are destroyed when switching weapons or pausing the game.
  • When standing on the edge of a Push Block, then moving into a wall, you can clip.
  • When a Quick Laser spawns off-screen, it can crash the game under specific circumstances.
  • Certain solid blocks will allow downward fans to continue blowing instead of being blocked.
  • Reloading levels causes some upside down fans to be displaced on load.
  • Spring Man's gets stuck in midair after his fist attack if you reflect other projectiles.
  • Spring Man's arm links stay around after he dies.
  • Minoan doesn't spawn properly during Flash Stopper.
  • Tsuranattori crashes due to issues with determining the leader of the pack.
  • Kaminari Kogoro's lightning is affected by Gravity Hold.
  • Going online usually gives an error on the first attempt.
  • Wind can still affect you while in a teleporter, causing weird results.
  • When Turbo Roader collides with a wall in the air, then lands, it will not move again.

1.4.1.1

New Features

  • Implemented Discord Rich Presence! Discord will now automatically recognize the game and display what you're doing in the game. Don't worry, if you are building a level, it will not show the level name in case you want to keep that a secret.

Fixed Bugs

  • Destroyable enemy projectiles destroy Hyper Bomb instead of detonating it.
  • Stacked Push Blocks sometimes respawn improperly.
  • Playing a level through an auto-play link often reports an error on your first log in attempt.
  • Shadow Blade is not slowed down when Time Man uses Time Slow.
  • Firing your arm with Super Adaptor while on a ladder makes you use the incorrect sprite.
  • When getting an error when attempting to go to the online level list, you are taken to an unused menu.
  • Mega Man gets stuck in the ground while using Jet Adaptor in the air stream of an upside down fan.