1.4.1

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Revision as of 04:34, 28 September 2023 by DarkiusMC (talk | contribs) (Undo revision 7315 by DarkiusMC (talk))
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Version 1.4.1 was a minor update to Mega Man Maker, released on July 28, 2018.

Changelog

Changes

  • Significantly optimized memory usage when playing multiple levels. This should make the Wily challenges less prone to out-of-memory errors.
  • Removed the black around Dark Man 4's tileset.
  • The credits now scroll faster when the game lags.
  • Super Arrow can now break Party Balls.


Fixed Bugs

  • Shade Man can reflect your Noise Crush while draining your health, causing you to get stuck.
  • Touching a weapon remover can crash the game when having certain weapons in your first slot.
  • Shade Man can get stuck under ceilings after diving.
  • Push Blocks sometimes shake when spawned from off-screen.
  • When placing Tom Daddy upside down right above a floor, it can clip.
  • For two seconds after Push Blocks are punched by a Punch Block, they ignore all other Punch Blocks.
  • Enemies trapped in Danger Wrap are destroyed when switching weapons or pausing the game.
  • When standing on the edge of a Push Block, then moving into a wall, you can clip.
  • When a Quick Laser spawns off-screen, it can crash the game under specific circumstances.
  • Certain solid blocks will allow downward fans to continue blowing instead of being blocked.
  • Reloading levels causes some upside down fans to be displaced on load.
  • Spring Man's gets stuck in midair after his fist attack if you reflect other projectiles.
  • Spring Man's arm links stay around after he dies.
  • Minoan doesn't spawn properly during Flash Stopper.
  • Tsuranattori crashes due to issues with determining the leader of the pack.
  • Kaminari Kogoro's lightning is affected by Gravity Hold.
  • Going online usually gives an error on the first attempt.
  • Wind can still affect you while in a teleporter, causing weird results.
  • When Turbo Roader collides with a wall in the air, then lands, it will not move again.