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  • ...the same group are destroyed, the player will be awarded an item, such as health, weapon energy and even an extra life or [[Yashichi]], immediately after th
    1,001 bytes (157 words) - 23:23, 10 May 2024
  • As Pirate Man's health bar fills up, he will fill up the room with water until it reaches the ceil
    1 KB (169 words) - 02:42, 29 April 2024
  • ...unchanged. His total health was also reduced from 40 to 28 to resemble the health of other bosses in Mega Man Maker.
    3 KB (586 words) - 13:12, 12 March 2024
  • |description=A dangerous beam which flies across the screen, draining your health. Green Force Beam is an obstacle that will '''constantly drain health energy''' with each second the player is in contact with it.
    4 KB (515 words) - 18:15, 6 August 2023
  • ...m can be somewhat hard to kill due to its short height and large amount of health, but it can easily be taken out with [[Leaf Shield]] or [[Metal Blade]].
    1 KB (218 words) - 21:52, 17 April 2024
  • ...damage, means it's best utilized for plowing through [[enemies]] with low health (unfortunately it can't ''destroy'' [[Spine|Spines]]) or bypassing damaging
    1 KB (221 words) - 00:20, 2 May 2024
  • ...-screen at a time. Similarly to Mega Man 3, these missiles can also drop [[health]] and [[weapon energy]] [[pickups]]. The missile will constantly home in on
    2 KB (254 words) - 21:55, 17 April 2024
  • ...[Quicksand]] • [[Rolling Drill]] • [[Teckyun]] • [[Character Capsule]] • [[Health Spawner]] • [[Weapon Energy Spawner]]
    2 KB (243 words) - 19:24, 7 February 2024
  • *Game crashes when a boss is killed during the boss intro health filling up. *Wily machine 4 crashes the game if you do a Quick Reset just after health finishes filling up.
    7 KB (1,115 words) - 20:05, 15 September 2023
  • ...ls that absorb any projectiles that come in contact with it. If the user's health is below full, then the absorbed projectiles will be converted into HP, wit
    2 KB (272 words) - 14:59, 1 November 2023
  • Once he reaches half health or less, he will summon a [[Mokumokumo]] if one currently doesn't exists at
    2 KB (246 words) - 02:41, 29 April 2024
  • *Refilling your health destroys a Crash Bomber explosion. *If you take the boss to a new screen, the health bar sometimes disappears.
    4 KB (654 words) - 20:23, 18 September 2023
  • ...g the head to fly off on its own. The head, however, is shown to have less health than the body, and if destroyed first, will defeat the entire Bunby Tank.
    2 KB (279 words) - 00:46, 2 February 2024
  • ...1 extra weapons which have limited ammo. All characters have a total of 28 health, along with 28 ammo per limited weapon, which can be restored through the u
    2 KB (283 words) - 03:16, 6 January 2023
  • -Plant Barrier does not consume ammo on heal when turning a projectile into health.
    2 KB (260 words) - 20:03, 15 September 2023
  • *Shade Man can reflect your Noise Crush while draining your health, causing you to get stuck.
    2 KB (306 words) - 04:34, 28 September 2023
  • *Health and weapon energy spawners are now on a local timer, meaning they no longer
    2 KB (321 words) - 04:25, 28 September 2023
  • ...e Man utilizes part of the Double Gear system invented by Wily when low on health, strengthening his attacks using the Speed Gear. He, along side [[Blast Man
    3 KB (437 words) - 13:55, 1 April 2024
  • |description=Spooky vampire that swoops to grab you and drains health. Can fire sound waves. ...ormal but Shade Man will be frozen on the last frame of his animation, his health bar will not appear, and the Player will be unable to move. This is commonl
    7 KB (1,237 words) - 19:47, 9 March 2024
  • ...powerful surveillance robot, notorious for its relatively large amount of health, high contact damage and large size.
    3 KB (522 words) - 22:30, 19 April 2023

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