1.1.2
Version 1.1.2 was a minor update to Mega Man Maker, released on November 3, 2017.
Changelog
New Features
- Added the Energy Balancer. No need to buy it in a shop, this is always active. Whenever you pick up weapon energy when your current weapon's ammo is full, it automatically refills the weapon with the least ammo.
- When hovering your mouse over a favorite, the game now gives you an explanation of dragging favorites to re-arrange or delete them.
Changes
- Improved performance thanks to texture page optimizations.
- When a new version arrives, the game now asks you if you want to update the game, rather than download it.
- Reduced Big Fish's hitbox size and nerfed their contact damage.
Fixed Bugs
- The auto-updater still links to the old domain.
- Yoku Block timers aren't affected by Time Slow.
- Charged Atomic Fire deals no extra damage against bosses, even when it's their weakness.
- Defeating a boss, then going in a teleporter at the right time can cause the game to crash.
- Brain Breaks move up continuously when hugging a wall.
- Creating a level with nothing as the primary weapon, then re-loading the level causes the primary weapon to become Silver Tomahawk.
- If you load an example level, then load another level in-editor and attempt to save it, it says you can't save an example level, preventing you from saving your level altogether.
- Jumping on an enemy's head with Top Spin right under a ceiling can cause you to clip.